[J_ENGINE]
is_store = false;


; формат: <имя файла>, <тип: 0-sound, 1-music, 2-music xm>, <true-looped>, <громкость %: 0-1000>


[SOUNDS]

menu_move_0               = "menu_move_0.ogg", 0, false, 100;
menu_move_1               = "menu_move_1.ogg", 0, false, 100;
menu_move_2               = "menu_move_2.ogg", 0, false, 100;
menu_move2_0              = "menu_move2_0.ogg", 0, false, 100;
menu_move2_1              = "menu_move2_1.ogg", 0, false, 100;
menu_move2_2              = "menu_move2_2.ogg", 0, false, 100;
menu_move2_3              = "menu_move2_3.ogg", 0, false, 100;
menu_move2_4              = "menu_move2_4.ogg", 0, false, 100;
menu_move_normal          = "menu_move_normal.ogg", 0, false, 110;
menu_in                   = "menu_in.ogg", 0, false, 100;
menu_in_2                 = "menu_in_2.ogg", 0, false, 100;
menu_steam_0              = "menu_steam_0.ogg", 0, false, 70;
menu_steam_1              = "menu_steam_1.ogg", 0, false, 70;
menu_steam_2              = "menu_steam_2.ogg", 0, false, 70;
menu_ambient_0            = "menu_ambient_0.ogg", 0, false, 50;
menu_ambient_1            = "menu_ambient_1.ogg", 0, false, 50;

map_journey               = "map_journey.ogg", 0, false, 100;

location_name             = "location_name.ogg", 0, false, 100;
level                     = "level.ogg", 0, false, 130;
start                     = "start.ogg", 0, false, 120;
trash                     = "trash.ogg", 0, false, 100;
trash_open                = "trash_open.ogg", 0, false, 100;
rotate_element            = "rotate_element.ogg", 0, false, 100;
element_place_forbid      = "element_place_forbid.ogg", 0, false, 100;
element_take_0            = "element_take_0.ogg", 0, false, 100;
element_take_1            = "element_take_1.ogg", 0, false, 100;
element_take_2            = "element_take_2.ogg", 0, false, 100;
element_take_3            = "element_take_3.ogg", 0, false, 100;
element_place_0           = "element_place_0.ogg", 0, false, 80;
element_place_1           = "element_place_1.ogg", 0, false, 80;
element_place_2           = "element_place_2.ogg", 0, false, 80;
element_place_3           = "element_place_3.ogg", 0, false, 80;
mb_take                   = "mb_take.ogg", 0, false, 100;
mb_score_take             = "mb_score_take.ogg", 0, false, 80;
mb_trash_add              = "mb_trash_add.ogg", 0, false, 100;
mb_trash_end              = "mb_trash_end.ogg", 0, false, 100;
nb_take                   = "nb_take.ogg", 0, false, 80;
magic_wand_action         = "magic_wand_action.ogg", 0, false, 100;
hammer_action             = "hammer_action.ogg", 0, false, 100;
crusher_action            = "crusher_action.ogg", 0, false, 100;
bnl_bomb                  = "bnl_bomb.ogg", 0, false, 100;
bnl_auto                  = "bnl_auto.ogg", 0, false, 100;
bnl_glaz                  = "bnl_glaz.ogg", 0, false, 100;
bnl_scissors              = "bnl_scissors.ogg", 0, false, 100;
bnl_time_out              = "bnl_time_out.ogg", 0, false, 80;
signal_1                  = "signal_1.ogg", 0, false, 100;
signal_2                  = "signal_2.ogg", 0, false, 70;
mat_fly                   = "mat_fly.ogg", 0, false, 250;
icon_appear               = "icon_appear.ogg", 0, false, 100;
icon_fly                  = "icon_fly.ogg", 0, false, 250;
image_show                = "image_show.ogg", 0, false, 100;
levelsummary_best_result  = "levelsummary_best_result.ogg", 0, false, 80;
levelsummary_appear       = "levelsummary_appear.ogg", 0, false, 80;
life_lose                 = "gameover.ogg", 0, false, 100;
gameover                  = "gameover.ogg", 0, false, 100;
combo_2x                  = "combo_2x.ogg", 0, false, 140;
combo_3x                  = "combo_3x.ogg", 0, false, 140;
combo_4x                  = "combo_4x.ogg", 0, false, 140;
combo_5x                  = "combo_5x.ogg", 0, false, 140;
tip                       = "tip.ogg", 0, false, 100;

music_menu      = "music_menu.ogg", 1, true, 50;
music_1         = "music_1.ogg", 1, true, 50;
music_2         = "music_2.ogg", 1, true, 60;
music_endlevel  = "music_endlevel.ogg", 1, false, 70;

