-- bublis prop set


-- "ANIMATED GFX", "bublis/animi.man", anim_cycle_time, pos_x, pos_y, vel_x, vel_y, alpha
AddProp ("ANIMATED GFX additive", "rublis/angler/angler*.tga", 3.5, -60, math.random(50, 440), 30, 0, 0.5);
AddProp ("ANIMATED GFX additive", "rublis/angler/angler*.tga", 3.5, -30, math.random(50, 440), 34, 0, 0.7);

AddProp ("ANIMATED GFX additive", "bublis/angler/angler*.tga", 3.5, 640+20, math.random(50, 440), -30, 0, 0.5);
AddProp ("ANIMATED GFX additive", "bublis/angler/angler*.tga", 3.5, 640+50, math.random(50, 440), -34, 0, 0.7);

-- "STATIC GFX", "bublis/testprop.tga", pos_x, pos_y, vel_x, vel_y, alpha
-- AddProp ("STATIC GFX", "bublis/testprop.tga", 70, 25, 0, 0, 1);


