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		<text>Med Button</text>
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	<textElement id="Small Button">
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	<textElement id="Main Menu">
		<text>Main Menu</text>
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	<textElement id="Help">
		<text>Help</text>
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	<textElement id="Quit">
		<text>Quit</text>
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		<text>Credits</text>
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		<text>Yes</text>
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		<text>OK</text>
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		<text>Are you sure you want 
to quit to the desktop?</text>
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		<text>Are you sure you want to quit 
to the main menu?</text>
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	<textElement id="profiles_screen.continue">
		<text>Continue</text>
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	<textElement id="profiles_screen.title">
		<text>Player Profiles</text>
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		<text>Select a profile or create a new one</text>
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		<text>Cancel</text>
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		<text>Delete</text>
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		<text>Edit</text>
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		<text>Create</text>
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		<text>Change Profile</text>
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		<text>Are you sure you want to delete this profile?</text>
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		<text>Create Profile</text>
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	<textElement id="story_map.story_mode_title">
		<text>Story Mode</text>
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	<textElement id="story_map.instruction">
		<text>Press play to continue where you left off, or select a different level and press play!</text>
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	<textElement id="story_map.comic_button1">
		<text>Prologue</text>
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		<text>Chapter 1</text>
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		<text>Chapter 2</text>
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		<text>Chapter 3</text>
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		<text>Chapter 4</text>
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		<text>Finale</text>
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	<textElement id="challenge_map.challenge_mode_title">
		<text>Challenge Mode</text>
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	<textElement id="challenge_map.challenge_mode_subtitle">
		<text>for eggspert players!</text>
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		<text>Select an era to face the endless challenge…</text>
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	<textElement id="Gen_Interface.Button_Mini_Label.Pause">
		<text>Pause</text>
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		<text>Next</text>
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	<textElement id="Gen_Interface.Button_Mini_Label.OK">
		<text>OK</text>
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	<textElement id="Gen_Interface.Button_Med_Label.OK">
		<text>OK</text>
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		<text>Cancel</text>
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	<textElement id="Gen_Interface.Button_Med_Label.Main_Menu">
		<text>Main Menu</text>
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	<textElement id="Gen_Interface.Button_Med_Label.Next">
		<text>Next</text>
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	<textElement id="Gen_Interface.Button_Med_Label.Play">
		<text>Play</text>
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	<textElement id="Gen_Interface.Button_Med_Label.Try_Again">
		<text>Try Again</text>
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	<textElement id="Gen_Interface.copyright">
		<text>Copyright 2005, PlayFirst, Inc. All Rights Reserved.</text>
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	<textElement id="high_score.title">
		<text>High Scores</text>
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	<textElement id="high_score.mode1">
		<text>Story Mode</text>
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	<textElement id="high_score.mode2">
		<text>Challenge I</text>
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	<textElement id="high_score.mode3">
		<text>Challenge II</text>
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	<textElement id="high_score.local">
		<text>Local</text>
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		<text>Challenge III</text>
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	<textElement id="high_score.mode5">
		<text>Challenge IV</text>
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	<textElement id="high_score.mode6">
		<text>Challenge V</text>
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	<textElement id="high_score.global1">
		<text>Global: Last 24 Hours</text>
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	<textElement id="high_score.global2">
		<text>Global: This Week</text>
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	<textElement id="high_score.global3">
		<text>Global: This Month</text>
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	<textElement id="high_score.global4">
		<text>Global: All Time</text>
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	<textElement id="high_score.submit_question">
		<text>You have a high score ready for submission.</text>
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	<textElement id="high_score.exit_button">
		<text>Main Menu</text>
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	<textElement id="high_score.submit_button">
		<text>Submit</text>
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		<text>Connecting...</text>
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		<text>Your High Score: </text>
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		<text>Congratulations! Your rank is: </text>
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		<text>Can be unknown if greater than 500</text>
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	<textElement id="high_score.submit">
		<text>Submit</text>
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	<textElement id="high_score.back">
		<text>Back</text>
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	<textElement id="high_score.remember">
		<text>Remember me</text>
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	<textElement id="high_score.info">
		<text>More Info</text>
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	<textElement id="high_score.profile">
		<text>Profile Name</text>
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	<textElement id="high_score.password">
		<text>Password</text>
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	<textElement id="high_score.account">
		<text>Your PlayFirst Account Name</text>
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	<textElement id="high_score.instruction">
		<text>You have a high score ready to submit to the global list!
Enter your name or PlayFirst account information to submit it.</text>
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	<textElement id="high_score.instruction_anon">
		<text>You have a high score ready to submit to the global list!
Enter your name to submit it.</text>
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		<text>Error</text>
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		<text>Info</text>
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	<textElement id="high_score.popup.more_info_content">
		<text>PlayFirst global high scores allow you to safely and securely compare your scores with people across the globe.</text>
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	<textElement id="high_score.popup.more_info_content_anon">
		<text>Global high scores allow you to safely and securely compare your scores with people across the globe.</text>
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	<textElement id="high_score.popup.qualify">
		<text>Sorry. Your score did not qualify for the global high scores.</text>
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	<textElement id="comics.button.next">
		<text>Next</text>
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	<textElement id="comics.button.skip">
		<text>Skip</text>
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	<textElement id="comics.button.previous">
		<text>Previous</text>
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	<textElement id="options.title">
		<text>Options</text>
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	<textElement id="options.sound">
		<text>Sound Effects</text>
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		<text>Full Screen</text>
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		<text>Music</text>
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		<text>Mute</text>
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		<text>Off</text>
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	<textElement id="options.on">
		<text>On</text>
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	<textElement id="pause.title">
		<text>Pause</text>
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	<textElement id="pause.quit">
		<text>Quit</text>
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		<text>Resume Game</text>
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	<textElement id="help.title_2">
		<text>An eggvolutionary's guide to egg munitions!</text>
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	<textElement id="help.title_4">
		<text>Useful Tools and Advanced Egg Munitions 2</text>
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		<text>Useful Tools and Advanced Egg Munitions 3</text>
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		<text>Useful Tools and Advanced Egg Munitions 1</text>
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	<textElement id="help.title_1">
		<text>The Chickens are coming—defend the fort with your eggs!</text>
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	<textElement id="help.step1">
		<text>Step 1</text>
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	<textElement id="help.step2">
		<text>Step 2</text>
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	<textElement id="help.step3">
		<text>Step 3</text>
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	<textElement id="help.step4">
		<text>Step 4</text>
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	<textElement id="help.text1">
		<text>To move eggs into position, drag them in the direction you want them to slide. They'll slide as far as they can in that direction.</text>
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	<textElement id="help.text2">
		<text>When you move an egg it can push other eggs next to it, kind of like a sliding puzzle!</text>
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	<textElement id="help.text2.tip">
		<text>Tip: You can also use the arrow keys on your keyboard to move the egg that the mouse is over!</text>
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	<textElement id="help.text3">
		<text>To take care of pernicious fowl, make groups of three or more eggs against a wall that a chicken is approaching.</text>
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	<textElement id="help.text4">
		<text>Click a group to fire at the chickens! Bigger groups are more effective. Stop them before they reach the walls.</text>
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	<textElement id="help.tip">
		<text>Tip: You can also use the arrow keys on your keyboard to move the egg that your mouse is over!</text>
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	<textElement id="tutorial.Shelley_Tutorial_Text.1">
		<text>Hi there, my name's Shelley! When chickens attack, we use special eggs to knock 'em back! Lemme show you how to use them...</text>
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	<textElement id="tutorial.Shelley_Tutorial_Text.2">
		<text>First things first: let's learn how to move eggs around.  Click this egg, drag it to the left, and release the mouse button.</text>
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	<textElement id="tutorial.Shelley_Tutorial_Text.3">
		<text>Eggcellent! As you see, it slid all the way to the wall on the left. Eggs always move as far as they can go in the direction you drag.</text>
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	<textElement id="tutorial.Shelley_Tutorial_Text.4">
		<text>You can "flick" eggs with short drags to get things done more quickly. Try moving the same egg down.</text>
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	<textElement id="tutorial.Shelley_Tutorial_Text.5">
		<text>Nice clicking! You can also move more than one egg at once–eggs push other eggs in front of them, like a sliding puzzle. So try dragging the egg in this corner to the left.</text>
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	<textElement id="tutorial.Shelley_Tutorial_Text.6">
		<text>Eggtastic! You can push a whole row or column of eggs that way!</text>
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	<textElement id="tutorial.Shelley_Tutorial_Text.7">
		<text>You can also move an egg with your keyboard's arrow keys. Move your mouse over this egg and press the up arrow key.</text>
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	</textElement>
	<textElement id="tutorial.Shelley_Tutorial_Text.8">
		<text>Sometimes you may need to remove an egg from the board. Try double-clicking on this egg to see what I mean.</text>
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	<textElement id="tutorial.Shelley_Tutorial_Text.9">
		<text>To make use of our eggs, we need to group them by color! Any group of three or more eggs can be fired off at the chicken invaders as long as at least one egg is in a launching zone by a wall, like this one. </text>
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	</textElement>
	<textElement id="tutorial.Shelley_Tutorial_Text.10">
		<text>Move this egg left to complete a group of three. Not all the eggs need to be in the launching zone in order to fire them, but at least one does!</text>
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	</textElement>
	<textElement id="tutorial.Shelley_Tutorial_Text.11">
		<text>The more eggs you fire, the better you can send those fowl cluckin'. So let's add a fourth egg for a bit more firepower. Drag this one down.</text>
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	</textElement>
	<textElement id="tutorial.Shelley_Tutorial_Text.12">
		<text>Scramble me! Here comes one of those chicken thugs now! Click on any egg in the group to launch them against the feathered fiend before it pecks its way through our walls.</text>
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	</textElement>
	<textElement id="tutorial.Shelley_Tutorial_Text.13">
		<text>Holy yolk, he's right outside! We still have some time, but eventually that chicken will peck his way in here! Click on the group of eggs you made to take care of him!</text>
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	</textElement>
	<textElement id="tutorial.Shelley_Tutorial_Text.14">
		<text>Wow! That chicken dropped a glowing egg... I think Dr. Eggbert will be quite excited. Your last task is to click on it to pick it up, then we'll go show it to him!</text>
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	</textElement>
	<textElement id="tutorial.skip_tutorial">
		<text>Skip Tutorial</text>
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	</textElement>
	<textElement id="eggbert_helper.energyEgg">
		<text>Goodness gracious! I do believe that's an Energy Egg. I didn' t know they existed in this time period! This is most fortuitous… we can use that egg to refuel the ChronoYolk! Click it to pick it up, and we'll continue onwards!</text>
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	</textElement>
	<textElement id="eggbert_helper.repair">
		<text>If you notice a green wrench, click on it to pick it up! Use this helpful tool to repair one of the factory walls by clicking on the wall.</text>
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	</textElement>
	<textElement id="eggbert_helper.mediumRepair">
		<text>That crate appears to contain advanced repair supplies. Use it to fix an entire wall at once!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="eggbert_helper.criticalWall">
		<text>Dear me! One of our walls is about to be breached! Quick, knock that chicken away from it, and keep those fiendish cluckers away until you can repair it!</text>
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	</textElement>
	<textElement id="eggbert_helper.smallMoat">
		<text>The markings on this crate read "Moat of Flame: Apply to Any Wall." I guess you should try it!</text>
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	</textElement>
	<textElement id="eggbert_helper.smallMines">
		<text>My word, another helpful device... If you lay some of those mines in the path of an approaching chicken, they'll get a nasty surprise!</text>
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	</textElement>
	<textElement id="eggbert_helper.smallIce">
		<text>Another strange crate! My readings suggest… yes indeed, we'll use this ice patch device to slow down those treacherous fowl! Pick it up and then click to place it in the chickens' path.</text>
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	</textElement>
	<textElement id="eggbert_helper.Cluckafeller">
		<text>Egad! It's J.P. Cluckafeller! We have to eliminate him to get out of here… and for the worker egg revolution!</text>
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	</textElement>
	<textElement id="eggbert_helper.smallBucket">
		<text>Aha! A bucket of egg paint! Click on the paint bucket to pick it up - then click on a group of eggs to paint them all the same color. Great for powerful attacks!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="eggbert_helper.smallFire">
		<text>Hmm, very strange… the crate dropped by that chicken seems to hold some sort advanced munitions, foreign to this era. Try picking it up and then clicking on a group of chickens!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="eggbert_helper.meter">
		<text>Hello again! I thought you might want to know that I've configured the Chrono Yolk to detect energy eggs! This meter will show you how many we need to continue, and how far you are from finding the next energy egg!</text>
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	</textElement>
	<textElement id="eggbert_helper.fieldEggs">
		<text>Outstanding! Those chickens have dropped some egg munitions! If you defeat a chicken invader, be sure to pick up any eggs left behind!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.era_header.industrial">
		<text>I. Industrial</text>
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	</textElement>
	<textElement id="level.era_header.medieval">
		<text>II. Medieval</text>
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	</textElement>
	<textElement id="level.era_header.egyptian">
		<text>III. Egyptian</text>
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	</textElement>
	<textElement id="level.era_header.prehistoric">
		<text>IV. Prehistoric</text>
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	</textElement>
	<textElement id="level.era_header.future">
		<text>V. Future</text>
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	<textElement id="level.monitor_text.eggbert">
		<text>Dr. Eggbert</text>
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	<textElement id="level.monitor_text.hard_boiled">
		<text>Hard Boiled</text>
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	<textElement id="level.monitor_text.shelley">
		<text>Shelley</text>
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	<textElement id="level.monitor_text.yolker">
		<text>Yolker</text>
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	<textElement id="level.eggs_goal">
		<text>x Energy Eggs</text>
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	</textElement>
	<textElement id="level.collect">
		<text>Collect:</text>
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	</textElement>
	<textElement id="level.loss_header">
		<text>Breach! The chickens got in before you could take off!</text>
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	</textElement>
	<textElement id="level.challenge_loss_header">
		<text>The Challenge is Finished!</text>
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	</textElement>
	<textElement id="level.challenge_eggs_header">
		<text>Congratulations, you fended off the feathery fiends long enough to collect:</text>
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	</textElement>
	<textElement id="level.win_header">
		<text>Time Machine Powered Up!</text>
		<textFormat/>
	</textElement>
	<textElement id="level.loss_meter_label.refuel">
		<text>Refuel</text>
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	</textElement>
	<textElement id="level.loss_meter_label.low">
		<text>Low</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.total_score_label">
		<text>Total Score:</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_score_label">
		<text>Level Score:</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.1">
		<text>Level 1</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.1">
		<text>Basic Training</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.1">
		<text>Hello there, I'm Dr. Thelonious Eggbert! Glad you could help us protect these worker eggs from those chickens. Shelley will teach you the basics, so let's begin!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.1">
		<text>Fry my whites… this is an energy egg! How fortuitous--we can use this to refuel the Chrono Yolk Time Egger and continue our journey! You certainly are one talented eggster!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.1">
		<text>How did you lose that one? You've found the secret message, congratulations. Love, peace, and chicken grease from the Egg vs. Chicken team… so long and thanks for all the eggs!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.2">
		<text>Level 2</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.2">
		<text>First Clucks</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.2">
		<text>I'm getting reports of small but very nasty chickens headed this way. This time you're on your own, so remember my instructions... and good luck!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.2">
		<text>All right, good work! Let's continue and get to the root of this nasty mess… who did come first, I wonder? The Egg or the Chicken?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.2">
		<text>Don't worry, some minor adjustments and I'm sure you'll do great. Don't leave those little chicks alone too long, they're fiercer than they look!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.3">
		<text>Level 3</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.3">
		<text>Cobblestones and Feathers</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.3">
		<text>Hallo, mate! It's yer old pal Yolker! Now watch out, these lil' chicks are small but they're a mite nasty… and now they're coming at us from both sides!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.3">
		<text>Now that's what I call a feather-flyin', beak-breakin' fight! We're not gonna let THESE hens tell us when ta'hatch! Right good work, mate! </text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.3">
		<text>Oi, here's a tip from me bar brawling days: Keep your eggs ready on both sides in case you have to take on two groups of rotters at once!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.4">
		<text>Level 4</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.4">
		<text>Bigger, Uglier, Beakier</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.4">
		<text>Ten-HUT! Master Sergeant Hard Boiled here! Recon shows larger chicken thugs approaching! Prepare for battle, eggvolutionaries!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.4">
		<text>Good work, soldier! I'm going to scout for egg munitions that pack a bigger punch! We need something with a heavier ordinance to use against these full-grown feathered foes…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.4">
		<text>At ease! If you have trouble taking out a full-grown chicken, try lining up a group of eggs so that more than one shot hits it at once!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.5">
		<text>Level 5</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.5">
		<text>Great Yolks of Fire</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.5">
		<text>Sunny-side up! Looks like Hard Boiled came through. Check out these fiery red eggs… it's gonna be a hot time in the henhouse tonight!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.5">
		<text>Do I smell barbecue? You roasted them quite nicely! Also, congratulations - you've unlocked CHALLENGE MODE. Access it from the main menu of this game to face an endless stream of our chicken foes!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.5">
		<text>Hang in there! If you're short on eggs, save the red Inferno Eggs for the big chickens! The smaller chicks are taken out by pretty much any kind of egg shot.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.6">
		<text>Level 6</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.6">
		<text>Frying Pan Flip</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.6">
		<text>Keep a sharp lookout! We have chickens incoming from ahead and behind… our avian foes can be quite cunning when they're in the mood to crack eggs!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.6">
		<text>Those mysterious crates will certainly come in handy! I must investigate their origin… but in the meantime, I suggest you use them to send some feathers flying!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.6">
		<text>Keep an eye on both sides of the fort, and be sure to grab the explosive crates whenever you can! Those bombs can take out a whole group of little chickens!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.7">
		<text>Level 7</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.7">
		<text>Triple Threat</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.7">
		<text>Up and at'em! We've got chickens incoming from three sides! All I know is that these shell-breaking goons will be clucking a different tune after the eggvolution!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.7">
		<text>Hah! Those chickens may have wings, but we've got heart! Or, well… yolk, at least.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.7">
		<text>Keep trying! If there's a pause in the action, move more eggs to the front lines. Don't forget to grab the eggs that the chickens drop!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.8">
		<text>Level 8</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.8">
		<text>The Rooster Boys</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.8">
		<text>Blimey, there's some huge, oogly chickens comin' down the way! Get yerself a pile a eggs at the ready…These street toughs are itchin' fer a scrap!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.8">
		<text>Cheers, mate! That was some fine brawlin' - you knocked 'em back clear into the henhouse, as me mum used to say.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.8">
		<text>Hmmm… these rotters are too tough fer small groups 'a eggs. You'll have to line up a huge mob 'a eggs to take 'em out! And another thing--don't forget to grab every egg that those chickens drop!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.9">
		<text>Level 9</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.9">
		<text>Bucket Brigade!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.9">
		<text>Look sharp, cadet! If we can hold out against these troops, we're just one step away from their commander! </text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.9">
		<text>Way to go! Those paint buckets will come in handy, or I'm not Master Sergeant Hard Boiled! There's no better way to create a mighty large group of eggs!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.9">
		<text>If you see a paint bucket, be sure to grab it and use it on a densely packed group of eggs for maximum colorization!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.10">
		<text>Final!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.10">
		<text>Eggs of the World, Unite!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.10">
		<text>Poach my yolk! The big boss man - J.P. Cluckafeller himself - is coming to "inspect" this factory! Get ready for a major battle in the war of egg liberation!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.10">
		<text>There's egg on your beak! We've put an end to J.P. Cluckafeller's exploitation of the egg workforce. Today, these workers' struggle… tomorrow, the world!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.10">
		<text>Don't give up! We've got to take Cluckafeller out. Hit his smoke bombs before they reach our walls, and keep an eye on the other factory walls… his goons will try to break in!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.11">
		<text>Level 1</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.11">
		<text>Eggs of Yore</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.11">
		<text>Knights, castles, and whoa: rainbow-colored eggs! I thought they were a myth. According to legend, those eggs can form a group with eggs of any other color!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.11">
		<text>Eggstatic! These old-fashioned cluckers may be tough, but they don't stand a chance against eggs rolling together!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.11">
		<text>Don't forget… you can use rainbow eggs with any other color of egg. Form a group and click on a solid-colored egg to fire them!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.12">
		<text>Level 2</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.12">
		<text>Hot-Headed Chickens</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.12">
		<text>According to egg history, the religious despots of this time are called Firebeaks. Throughout history, they were known for their hot tempers and flaming crests…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.12">
		<text>Hmm… Those hot-headed Firebeaks are not as vulnerable to our Inferno Eggs as other chickens! I guess you can't fight fire with fire after all--we'll have to find some other way to defeat them!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.12">
		<text>Save the Inferno Eggs for roasting regular white chickens… those hot-headed Firebeaks seem to shrug them off, so wallop them with white and brown eggs!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.13">
		<text>Level 3</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.13">
		<text>Firebeaks on Ice!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.13">
		<text>Our medieval egg friends have shown us their secret weapon… icy blizzard eggs! That should cool off those nasty-tempered flaming chickens…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.13">
		<text>Intriguing! I wonder if chicken on ice stays fresh longer… Regardless, we must persevere to save our egg brethren from these religious chicken fanatics!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.13">
		<text>That was quite a poaching! Reserve your blue ice eggs for the hot-headed Firebeaks, if you possibly can. They're most effective for cooling down a flaming chicken!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.14">
		<text>Level 4</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.14">
		<text>Mysterious Packages</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.14">
		<text>Doc Eggbert's reporting some "strange fluctuations in the timestream," whatever that means… Keep a sharp eye out, rookie!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.14">
		<text>That's shelling them! I don't know where those dumb clucks got those bombs, but when life hands you lemonade… Make it into a bomb and throw it at a chicken! Bwahahahaha!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.14">
		<text>Use bombs on multiple chickens for maximum impact! And have you created groups of eggs that touch more than one wall…? You can blast to eggfinity... and beyond!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.15">
		<text>Level 5</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.15">
		<text>Metal-Plated Mayhem</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.15">
		<text>Mayday! Mayday! They're sending in the shock troops: heavily armored chicken knights. Hold them off, cadet… dozens and dozens of eggs are counting on you!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.15">
		<text>Nice shooting, private! By the way, you've unlocked yet another level in CHALLENGE MODE! Check it out in the Main Menu of the game.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.15">
		<text>Those nitwit knights are the toughest birds we've seen so far. We need superior firepower - so hit them with largest groups of eggs you can muster!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.16">
		<text>Level 6</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.16">
		<text>Castle Eggalot</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.16">
		<text>We're the eggs of the round table, we yolk when we are able… what? More chickens out there, eh? Aww shell, Always time for grog later on, I s'pose.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.16">
		<text>I wonder if the egg king in these parts might knight a bloke like me… "Sir Yolker" has a ring to it, dunnit? Watch out, you damsel eggs in distress!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.16">
		<text>A yolk, a yolk… my kingdom for a yolk! A tip for yer trouble: you can make really posh attacks if you connect a group of eggs to many sides of the castle at once!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.17">
		<text>Level 7</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.17">
		<text>Maneuvers</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.17">
		<text>The chickens in this era have been oppressing innocent eggs for decades! Even the little chicks are battle-hardened and clever, so take careful aim to hit them!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.17">
		<text>I can't imagine what it would be like to live back in this time. No hairdryers… no teleggvision… and no shell polish! Yikes, let's get out of here and back to our own time before I need a eggicure!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.17">
		<text>Holy shell! Those dodging and weaving little runts make my yolk boil! Spead your eggs to line up a good shot to take out a bunch of them!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.18">
		<text>Level 8</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.18">
		<text>Dark Side of the Egg</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.18">
		<text>Egads! The medieval chickens have brought out some mysterious black eggs… I'm not superstitious, but they're said to hold dark powers! See what they can do…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.18">
		<text>The black eggs are few, but their strange energy is formidable! Save them for your strongest foes. Now excuse me, I must study them more closely…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.18">
		<text>Oh my… Remember to use the power of black eggs carefully! Do try to succeed next time, and bring me some of those black eggs to study! There must be a scientific explanation for their mysterious aura.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.19">
		<text>Level 9</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.19">
		<text>An Egg for an Egg</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.19">
		<text>We're extremely close to the cathedral of Cardinal Richliegg - the theocratic ruler of these chickens. That narrow-minded zealot! I doubt we'll get a warm welcome…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.19">
		<text>On second thought, maybe the Cardinal's welcome will be TOO warm, considering his reputation for fiery destruction!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.19">
		<text>Don't sweat these hens. Use ice patches to slow down some chickens, then focus on other birds while the ice does its work!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.20">
		<text>Final!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.20">
		<text>Cue the Organs!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.20">
		<text>This is it! Cardinal Richliegg is making a personal appearance to smash the blasphemers into quiche! Let's show this fiery-tempered fowl what real freedom is…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.20">
		<text>Today we've struck a great blow for reggligious freedom throughout the world, and throughout time. Be proud, my yolky friends, be proud. Crank up the time machine, Professor!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.20">
		<text>That Cardinal Richliegg is a strange old bird. What a righteous hothead… I think we need something to cool his jets and quench his fires when he gets all riled up!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.21">
		<text>Level 1</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.21">
		<text>Crossing Paths</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.21">
		<text>Wow, ancient Egypt... looks like eggs and chickens have been fighting for millenia! But we still don't know which came first…Whoops–we've got company, boys!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.21">
		<text>The buildings around here have more twists and turns than the Nile River... But I think we can turn the unusual designs to our advantage!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.21">
		<text>So close, yet so far! Try to build egg groups that touch many walls, and wait to fire until you can hit chickens approaching from multiple directions at once!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.22">
		<text>Level 2</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.22">
		<text>The Metalheads</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.22">
		<text>Grave news, my friends… this region is populated by an ancient tribe of steely chickens called the Metalheads, because they have… well, you'll see soon enough…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.22">
		<text>Good egg! My sensors have detected a large amount of metallic residue in the feathers of those Metalhead chickens… they must have a diet high in iron! Perhaps we can turn this to our advantage?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.22">
		<text>Oh dear. Hold them off for as long as you can, please! I am conducting some experiments on these strange metallic chickens to try and ascertain their weakness…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.23">
		<text>Level 3</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.23">
		<text>Egg Greased Lightning</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.23">
		<text>Our Egyptian hosts have shown me a cache of what they call "Thunder Eggs." The unique chemical properties of these yellow eggs have given me an idea… try them out!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.23">
		<text>Just as I suspected! The electrical discharge of the Thunder Eggs is especially dangerous for those metallic chickens. Another ingenious discovery by Dr. Thelonious Eggbert!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.23">
		<text>Hmm… if my theory is correct, be sure to save those new yellow Thunder Eggs for the steely grey Metalhead chickens! I believe you'll be quite pleased with the results.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.24">
		<text>Level 4</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.24">
		<text>Pinned Down in the Dunes</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.24">
		<text>The way that feathered Pharaoh treats his egg slaves makes my whites boil! No egg shall rest until all eggs are free... now let's go deep fry us some chickens!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.24">
		<text>Ha! They can throw a whole farm full of chickens at us, and we'll still roll back uncracked. They don't call me Hard Boiled for nothing… this shell cracks for no beak!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.24">
		<text>They're battering our fort like a fine-feathered hurricane. If you see any of those newfangled repair tools, try to grab one! It could make the difference between saving the day… and gettin' scrambled.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.25">
		<text>Level 5</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.25">
		<text>Yolks at the Crossroads</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.25">
		<text>Sweet egg whites! This is the most unusual fort we've seen yet–trapped at a narrow crossroads with chickens coming every which way… it'll be a shell-cracking fight!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.25">
		<text>Eggs alive! That was a tricky one! Now let's find see if we can find that feathered tyrant, Tut-Hen-Kham-Hen. The only good chicken is a scrambled one, if you ask me!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.25">
		<text>This is a tough fight! Try sorting different colors of eggs in different directions to hold them off!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.26">
		<text>Level 6</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.26">
		<text>Chicken in Snake's Clothing</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.26">
		<text>Talk about pret-a-poultry… There are some unfashionably dressed chickens coming this way. Apparently it's the Pharaoh's royal guard, the Order of the Snake!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.26">
		<text>Someone should tell those chickens that the fez went fizz centuries ago! Those birds were nasty AND poorly dressed…but you showed them who wears the shell around here!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.26">
		<text>Throw everything you've got at the Pharoah's royal guards! Maybe you can hit both sides at once!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.27">
		<text>Level 7</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.27">
		<text>Sandblasted</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.27">
		<text>Hey mate! The doc said there are more "temporal anomalies" in this timezone, or summat… dunno wot exactly he means, but you'd best keep an eye out! </text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.27">
		<text>Blimey, where do these bloomin' weapons keep coming from? It's almost like… summin' out there watching over us. I ain't one fer philosophizin' - but maybe there really is a Great Yolk in the Sky…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.27">
		<text>You can do it, mate! Just place yer mines with care! They might not polish offa whole chicken, but they'll weaken 'em and a few more hits'll do the trick. Now get crackin'!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.28">
		<text>Level 8</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.28">
		<text>Walk like an Eggyptian</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.28">
		<text>Me yolk boils over at the thought o' these slave-drivin' chickens, crushing those poor innocent shells underfoot! Absolute power cracks eggs... absolutely!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.28">
		<text>Thanks mate, ya really cleaned their clocks! Or sundials, as the case may be. Now, beggin yer pardon, excuse me while I shake some of this sand outta me shell...</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.28">
		<text>They sure don't make chickens like they used to… these Egyptian rotters are right nasty! Don't give up!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.29">
		<text>Level 9</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.29">
		<text>The Last Sand</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.29">
		<text>Chickens to the left of me, hens to the right… we're stuck in the middle again, eggs!</text>
		<textFormat/>
	</textElement>
	<textElement id="level.win.29">
		<text>Pharaoh Tut-hen-kham-hen! Hear me! Let my people go! Oh, and a cool drink would be nice too, it's hot out here.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.29">
		<text>Tactically speaking, that new weaponry is most useful when a lot of chickens have made it to the walls. Now get out there and fry up some chicks… that's an order!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.30">
		<text>Final!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.30">
		<text>Ancient Sorcery</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.30">
		<text>At last: we're taking it to the big hen. They say this Pharoah has some bizzare mystical powers... so try to whack her before she uses them, soldier!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.30">
		<text>That battle will be a highlight of my military career. You deserve a promotion! More importantly, we have freed the egg slaves from the tyrrany of Eggypt, and… what, we're leaving? Wait for me!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.30">
		<text>That big cluck not only teleports around the battlefield, but she heals herself too! Try these tactics: fire off a salvo to interrupt her when she starts in with the magic business! </text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.31">
		<text>Level 1</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.31">
		<text>Tribes of Paneggea</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.31">
		<text>Well, we made it safely away from that monstrosity! The eggs of this time are primitive… embryonic, you might say. But they too have chicken troubles!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.31">
		<text>According to the egg chieftain, the peaceful eggs who build these mossy forts are constantly menaced by roving tribes of barbaric chicken invaders. Why am I not surprised?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.31">
		<text>Judging from the shape of this simple fortress… we should be able to launch attacks from many walls at once, if you line up our eggs correctly!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.32">
		<text>Level 2</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.32">
		<text>The Cluck Before Time</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.32">
		<text>This time period lies far before the beginning of recorded history…or eggstory, as I prefer to call it. I wonder what dangers and secrets lurk in this era?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.32">
		<text>Strange, the chickens in this era have still collected those mysterious crates, even though the technology is far beyond their level of understanding… where could they be coming from?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.32">
		<text>The chickens have got quite a ways to come towards this huge wall we're defending, so might as well take the time to power up some huge groups of eggs!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.33">
		<text>Level 3</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.33">
		<text>Ooga Shaka</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.33">
		<text>One thing I can say for the eggs here, mate… the tribal beats in their music are bleedin' ace, straight up! I could get used to this…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.33">
		<text>They wanted a ruckus, eh? Well we gave 'em a ruckus, didn't we, laddies? Start up the drums again, guvnor!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.33">
		<text>I'm starting to get a mite hacked off at these rotters, and you don't want to see me when I go totally bloomin' spare! Hmm… you might have to clear out some of our own eggs to send 'em packing this time!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.34">
		<text>Level 4</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.34">
		<text>The Tool-Using Avian</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.34">
		<text>The specimens sighted nearby appear to be related to that large, nasty beast that we met upon first arriving in this time period… be careful!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.34">
		<text>Fascinating. Those brutish, ill-tempered troglodytes appear to be some variant of Cluckicus reptilicus… dare I say, a missing link of sorts? This is momentous indeed!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.34">
		<text>Oh dear… while I repair things, please try to actually defeat some of those brutish green chickens, I want to conduct some tests. Perhaps if you concentrate on attacking in more than one direction!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.35">
		<text>Level 5</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.35">
		<text>Savage Lands…</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.35">
		<text>The brutal, primal conflict of egg against the elements! And also against chickens! Savage, free-range chickens! Out here in wild, untamed nature! I love it!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.35">
		<text>See, it's like I've always said to the young 'uns… us eggs are the ones really responsible for nurturing civilization and those chickens are trying to keep us down!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.35">
		<text>Soldier, you must harness the brute force of those deadly black eggs! They can pack quite a punch if you save them up for a critical attack.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.36">
		<text>Level 6</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.36">
		<text>A Little Too Savage</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.36">
		<text>Honestly, I love the adventure, but sometimes I wonder if we'll ever get home! Maybe once we find the solution to this "which came first" mystery…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.36">
		<text>I just want to be back home where I can unwind and take a hot bath! The only bath I can take around here is in a pit of MUD…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.36">
		<text>The new larger ice traps can block off a whole side temporarily. Design your strategy accordingly… especially on those tricky top and bottom sides!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.37">
		<text>Level 7</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.37">
		<text>Fossil Fuel</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.37">
		<text>If only I had time to study this time period more extensively… the flora! The fauna! The indigenous egg culture!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.37">
		<text>I really must determine where these anomalous crates are coming from… certainly not from this time period! And the technology is more advanced than that of our own time as well… Hmmm.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.37">
		<text>Hmmm, I noticed a certain pattern to the approach of those chickens. They seemed to come in groups of the same type, perhaps you can plan your own attacks accordingly?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.38">
		<text>Level 8</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.38">
		<text>Bustin' Heads</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.38">
		<text>Right! Time to kick some beaks in with me Doc Marteggs! These shells don't break easy!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.38">
		<text>It's funny, innit? The further back we go in time, the more advanced technology we end up with. Bleedin' mysterious is what that is!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.38">
		<text>Oi… me aching shell. Let's have another go at that one, eh?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.39">
		<text>Level 9</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.39">
		<text>Scales and Feathers Flyin'</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.39">
		<text>I have a feeling we're almost out of the jungle, but there are tough fights to come. Batten down the shells, troops!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.39">
		<text>Grrr… no matter where or when we go, this damnable war between eggs and chickens always rages. When will it end? When can I hang my helmet up? And where can I get a good slice of pie?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.39">
		<text>Those larger paint buckets that are showing up can make a huge difference if you position them correctly. Try moving eggs around to make a big group to color with them!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.40">
		<text>Final!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.40">
		<text>Lord of the Tar Pits</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.40">
		<text>There's a loud pounding approaching through the jungle… something huge is coming this way!! And I have a feeling it might be someone we've met before. Gulp.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.40">
		<text>Wow, that was the worst uberchicken we've run into yet. Let's get the heck out of this era… according to Eggbert our journey is almost done!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.40">
		<text>That was one of the most destructive, savage chickens I've ever seen! The sheer number of our eggs he broke by jumping was horrifying! Stop him before he lands on the ground!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.41">
		<text>Level 1</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.41">
		<text>The Belly of the Beast!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.intro.41">
		<text>Watch out, my friends… the chickens in this place are tougher and meaner than any we've faced before. Even the little ones can stand up to our attacks!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.41">
		<text>Mein gott, did you see those test tubes? What is this place? Are they… breeding chickens from other times? We must put a stop to this monstrosity before they control all of history!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.41">
		<text>Mein gott, did you see those test tubes? What is this place? The chickens here are monstrous and tough, but they should still be weak against certain kinds of attacks!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.42">
		<text>Level 2</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.42">
		<text>Return of the Tycoon</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.42">
		<text>This section of the giant ship we're in was labeled "Experiment A40: Capital Enterprise 1880." What on earth could that mean?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.42">
		<text>What is going on here? That was J.P. Cluckafeller, but how could he be in this place? These futuristic chickens, are they transporting other chickens through time… or creating them??</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.42">
		<text>I don't know how, but J.P. Cluckafeller is here in this ship! We beat him before, and we can do it again… he seems tougher, but we know his modus operhendi!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.43">
		<text>Level 3</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.43">
		<text>Saviors and Devils</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.43">
		<text>Well, at least we solved that odd mystery, what with the crates… they must have come from these blokes. Right? Or did they…?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.43">
		<text>ey, wait a secun'–the chickens didn't use those bleedin' crates at all! Only we did… there's summat still not right with this picture, there is.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.43">
		<text>Well, one thing's certain… we'll have to pay more attention to those pesky lil' chicken tykes, eh? Right nasty in this place, they are… must be feedin 'em mutated chicken seed!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.44">
		<text>Level 4</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.44">
		<text>Ominous Church Bells</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.44">
		<text>This doesn't look good, crew… we've come into a section of the ship with another one of those signs. This one says "Project E23: Masses, Opiate."</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.44">
		<text>So that devilish Cardinal Richliegg is here too, eh? I knew a chicken that fat couldn't have ever come from an egg! I bet they grew him here in a vat!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.44">
		<text>Cardinal Richliegg is just as nasty as the first time we encountered him. But we know how to cool his fires off… a handy dose of Blizzard Eggs! Haha!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.45">
		<text>Level 5</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.45">
		<text>Blow Them All Away!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.45">
		<text>Listen quickly, before more chickens arrive! I've found fragments of what appear to be the most powerful explosive we've encountered yet… oh no, here they come!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.45">
		<text>Oh my… my shell is a bit singed! It appears that my calculations about the explosive were correct, you can devastate every chicken in sight with one of those!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.45">
		<text>Keep an eye out for the explosives I mentioned… they look much like a bundle of explosive rods, also known as "dynamite" to laypeople!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.46">
		<text>Level 6</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.46">
		<text>Sufficently Advanced Science</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.46">
		<text>Right, we've broken into the next section of the ship. Says right here, "Forced Monument Construction." Oh crikey... I think I know what that means…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.46">
		<text>So that bird Tut-hen-kham-hen turns around and says, "Yolker you're gonna get it this time," and I turns around and says, "Sod off, chicken!" And bosh bosh bosh, Bob's yer uncle!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.46">
		<text>That bird Tut-hen-kham-hen's totally off her rocker, man. Absolutely eppy! You'd best give her the one-two punch before she gets that bleedin' ankh up, eh?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.47">
		<text>Level 7</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.47">
		<text>Siege in Forever</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.47">
		<text>Remember, don't fire until you see the white of their feathers. And by that I mean, pretty much immediately! Blow 'em away, before they make quiche out of us!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.47">
		<text>You're a crack shot with those eggs! You ever consider joining the Eggregular Tactical Force? The ETF could use a military strategist such as yourself.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.47">
		<text>They're everywhere! They're coming out of the freakin' walls! I'm flippin' out and having a flashback, man! Hold 'em off… try knock those little ones out with carefully targeted shots!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.48">
		<text>Level 8</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.48">
		<text>Artificial Enscalination?</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.48">
		<text>We're penetrating deeper and deeper into the bowels of this insane place! According to the flashing danger signs, this is the "Reptilian Hybrid Breeding Lab." Eek!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.48">
		<text>I wonder if that gigantic chickasaur would have been happier running out on the plains of Paneggea. Do you think the other chickens enslaved it? I almost feel sorry for the beast….</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.48">
		<text>We can't afford to let that thing break too many of our egg munitions! Try to prepare multiple shots in case it gets ready to jump!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.49">
		<text>Level 9</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.49">
		<text>The Warren</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.49">
		<text>Never give up… never say hatch! For my idol, Che Gueggvara! And for the yolk, brave eggs… Fooooor theeeee yooooolk!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.49">
		<text>They had us pinned down… but we refused to give in! You've made me proud today, eggs… just like the resistance fight at the Yolkon River back in '73. Brings a tear to my eye.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.49">
		<text>Mayday, mayday! We need backup, command central going down… I repeat… going down! Cadet… the rainbow eggs are most powerful when used with black eggs!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.50">
		<text>Final!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.50">
		<text>The Maw of the Machine</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.50">
		<text>Something horrible is coming… I can feel it… this is the final battle! I can feel it way down in my yolk! Hold me, HB!</text>
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	</textElement>
	<textElement id="level.win.50">
		<text>Watch out, something is happening -- look, that thing is --</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.50">
		<text>How are we going to defeat that monstrosity? We'll have to throw everything we've got at them, and then some! Every egg, and any piece of technology we find lying around…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.91">
		<text>Endless</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.91">
		<text>Basic Challenge</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.91">
		<text>This will be a test of your endurance, your sheer determination to stay uncracked! These waves of chickens will never end... your only goal is to last as long as you can.</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.91">
		<text>What? You won?? Impossible, I say! Preposterous!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.91">
		<text>Congratulations, you held them off for quite a while! Soon you'll be ready for the next stage…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.92">
		<text>Endless</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.92">
		<text>Serious Challenge</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.92">
		<text>All right, this is a tougher challenge. See how long you can last against bigger, tough chickens, including armored medieval knights! How long can you last?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.92">
		<text>What? You won?? Impossible, I say! Preposterous!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.92">
		<text>Not bad, not bad at all! You lasted some time against that armored horde. We'll see how you do at the next level of difficulty…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.93">
		<text>Endless</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.93">
		<text>Menacing Challenge!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.93">
		<text>Ready for an even more difficult challenge? In this ancient desert you have to deal with many different kinds of chickens, but we've also got more devices for you to use!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.93">
		<text>What? You won?? Impossible, I say! Preposterous!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.93">
		<text>Excellent work, you've proved yourself worthy of Challenge Mode. Next time I'm sure you'll last even longer against that neverending feathery menace!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.94">
		<text>Endless</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.94">
		<text>Treggmendous Challenge!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.94">
		<text>This is the most difficult task yet… how many waves of prehistoric chickens will you survive through? Good luck?</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.94">
		<text>What? You won?? Impossible, I say! Preposterous!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.94">
		<text>Wow, better than I expected, you really held them off for a while! Perhaps you're almost ready for… the ultimate challenge…</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.level_number.95">
		<text>Endless</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.header.95">
		<text>Cluckageddon Challenge!!</text>
		<textFormat align="center"/>
	</textElement>
	<textElement id="level.intro.95">
		<text>All right, cadet, I'm turning the dial up to eleven this time… no wait, twelve! The ultimate chicken onslaught is coming for you! Use everything you've got!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.win.95">
		<text>What? You won?? Impossible, I say! Preposterous!</text>
		<textFormat align="left"/>
	</textElement>
	<textElement id="level.lose.95">
		<text>You're a true survivor, you've faced up against deadly Cluckageddon and survived… for a while, at least! Can you improve your score? Show me your true power!</text>
		<textFormat align="left"/>
	</textElement>
</ns1:textElementList>