[BonusInvisible]
type=bonus
boundXS=30
boundYS=30
anim0=Bonus_Invisible
layer=10
sound=bonus_invisible

[BonusSlowMove]
type=bonus
boundXS=30
boundYS=30
anim0=Bonus_SlowMove
layer=10
sound=bonus_freeze1_start

[BonusSlowTime]
type=bonus
boundXS=30
boundYS=30
anim0=Bonus_SlowTime
layer=10

[BonusFreeze]
type=bonus
boundXS=30
boundYS=30
anim0=Bonus_Freeze
layer=10

[BonusNoDwarfs]
type=bonus
boundXS=30
boundYS=30
anim0=Bonus_NoDwarfs
layer=10

[BonusFreezeSingle]
type=bonus
boundXS=30
boundYS=30
anim0=Bonus_FreezeSingle
layer=10

[BonusFastMove]
type=bonus
boundXS=30
boundYS=30
anim0=Bonus_FastMove
layer=10
sound=bonus_fast

[BonusRandom]
type=bonus
boundXS=30
boundYS=30
anim0=Bonus_Random
layer=10

[BonusScore]
type=bonus
boundXS=30
boundYS=30
anim0=Bonus_Fra1
anim1=Bonus_Fra2
anim2=Bonus_Lap1
anim3=Bonus_Lap2
anim4=Bonus_Usa1
anim5=Bonus_Usa2
animMax=2
layer=10


