ID	NAME	DESC	POWER	STRENGTH	HINT_GRAPHIC	LEVEL	PICTURE
ID	String	String	ID	FLOAT	STRING	INT	String
TIME_POWER1	Hourglass Length	Increases the time that the conveyor stops.	STOP_CONV_PW	1.25	label_time	0	Kong/Media/images/ui/common/amulets/stop_conv_time
TIME_POWER2	Hourglass Length	Increases the time that the conveyor stops.	STOP_CONV_PW	1.5	label_time	1	Kong/Media/images/ui/common/amulets/stop_conv_time
TIME_POWER3	Hourglass Length	Increases the time that the conveyor stops.	STOP_CONV_PW	1.75	label_time	2	Kong/Media/images/ui/common/amulets/stop_conv_time
TIME_POWER4	Hourglass Length	Increases the time that the conveyor stops.	STOP_CONV_PW	2	label_time	3	Kong/Media/images/ui/common/amulets/stop_conv_time
TIME_POWER5	Hourglass Length	Increases the time that the conveyor stops.	STOP_CONV_PW	2.25	label_time	4	Kong/Media/images/ui/common/amulets/stop_conv_time
TIME_FREQ1	Hourglass Frequency	Increases the rate at which Hourglass Relics appear.	STOP_CONV_FQ	1.25	label_frequency	0	Kong/Media/images/ui/common/amulets/stop_conv_freq
TIME_FREQ2	Hourglass Frequency	Increases the rate at which Hourglass Relics appear.	STOP_CONV_FQ	1.5	label_frequency	1	Kong/Media/images/ui/common/amulets/stop_conv_freq
TIME_FREQ3	Hourglass Frequency	Increases the rate at which Hourglass Relics appear.	STOP_CONV_FQ	1.75	label_frequency	2	Kong/Media/images/ui/common/amulets/stop_conv_freq
TIME_FREQ4	Hourglass Frequency	Increases the rate at which Hourglass Relics appear.	STOP_CONV_FQ	2	label_frequency	3	Kong/Media/images/ui/common/amulets/stop_conv_freq
TIME_FREQ5	Hourglass Frequency	Increases the rate at which Hourglass Relics appear.	STOP_CONV_FQ	2.25	label_frequency	4	Kong/Media/images/ui/common/amulets/stop_conv_freq
DROP_POWER1	Tile Drop Power	Drops 1 tile next to the Tile Drop Relic.	DROP_PW	1	label_power	0	Kong/Media/images/ui/common/amulets/drop_piece_amount
DROP_POWER2	Tile Drop Power	Drops 2 tiles next to the Tile Drop Relic.	DROP_PW	2	label_power	1	Kong/Media/images/ui/common/amulets/drop_piece_amount
DROP_POWER3	Tile Drop Power	Drops 3 tiles next to the Tile Drop Relic.	DROP_PW	3	label_power	2	Kong/Media/images/ui/common/amulets/drop_piece_amount
DROP_POWER4	Tile Drop Power	Drops 4 tiles next to the Tile Drop Relic.	DROP_PW	4	label_power	3	Kong/Media/images/ui/common/amulets/drop_piece_amount
DROP_POWER5	Tile Drop Power	Drops 5 tiles next to the Tile Drop Relic.	DROP_PW	5	label_power	4	Kong/Media/images/ui/common/amulets/drop_piece_amount
DROP_FREQ1	Tile Drop Frequency	Increases the number of Tile Drop Relics per level.	DROP_FQ	1.25	label_frequency	0	Kong/Media/images/ui/common/amulets/drop_piece_freq
DROP_FREQ2	Tile Drop Frequency	Increases the number of Tile Drop Relics per level.	DROP_FQ	1.5	label_frequency	1	Kong/Media/images/ui/common/amulets/drop_piece_freq
DROP_FREQ3	Tile Drop Frequency	Increases the number of Tile Drop Relics per level.	DROP_FQ	1.75	label_frequency	2	Kong/Media/images/ui/common/amulets/drop_piece_freq
DROP_FREQ4	Tile Drop Frequency	Increases the number of Tile Drop Relics per level.	DROP_FQ	2	label_frequency	3	Kong/Media/images/ui/common/amulets/drop_piece_freq
DROP_FREQ5	Tile Drop Frequency	Increases the number of Tile Drop Relics per level.	DROP_FQ	2.25	label_frequency	4	Kong/Media/images/ui/common/amulets/drop_piece_freq
SMALL_POWER1	Tile Shrink Power	Shrinks 1 piece next to the Tile Shrink Relic. 	SMALL_PW	1	label_power	0	Kong/Media/images/ui/common/amulets/small_piece_amount
SMALL_POWER2	Tile Shrink Power	Shrinks 2 pieces next to the Tile Shrink Relic. 	SMALL_PW	2	label_power	1	Kong/Media/images/ui/common/amulets/small_piece_amount
SMALL_POWER3	Tile Shrink Power	Shrinks 3 pieces next to the Tile Shrink Relic. 	SMALL_PW	3	label_power	2	Kong/Media/images/ui/common/amulets/small_piece_amount
SMALL_POWER4	Tile Shrink Power	Shrinks 4 pieces next to the Tile Shrink Relic. 	SMALL_PW	4	label_power	3	Kong/Media/images/ui/common/amulets/small_piece_amount
SMALL_POWER5	Tile Shrink Power	Shrinks 5 pieces next to the Tile Shrink Relic. 	SMALL_PW	5	label_power	4	Kong/Media/images/ui/common/amulets/small_piece_amount
SMALL_FREQ1	Tile Shrink Frequency	Increases the number of Tile Shrink Relics on each level.	SMALL_FQ	1.25	label_frequency	0	Kong/Media/images/ui/common/amulets/small_piece_freq
SMALL_FREQ2	Tile Shrink Frequency	Increases the number of Tile Shrink Relics on each level.	SMALL_FQ	1.5	label_frequency	1	Kong/Media/images/ui/common/amulets/small_piece_freq
SMALL_FREQ3	Tile Shrink Frequency	Increases the number of Tile Shrink Relics on each level.	SMALL_FQ	1.75	label_frequency	2	Kong/Media/images/ui/common/amulets/small_piece_freq
SMALL_FREQ4	Tile Shrink Frequency	Increases the number of Tile Shrink Relics on each level.	SMALL_FQ	2	label_frequency	3	Kong/Media/images/ui/common/amulets/small_piece_freq
SMALL_FREQ5	Tile Shrink Frequency	Increases the number of Tile Shrink Relics on each level.	SMALL_FQ	2.25	label_frequency	4	Kong/Media/images/ui/common/amulets/small_piece_freq
DISPOSE1	Sacrifice Speed	Increases the speed that you can discard tiles.	DISPOSE	0.8	label_speed	0	Kong/Media/images/ui/common/amulets/faster_drop_area
DISPOSE2	Sacrifice Speed	Increases the speed that you can discard tiles.	DISPOSE	0.6	label_speed	1	Kong/Media/images/ui/common/amulets/faster_drop_area
DISPOSE3	Sacrifice Speed	Increases the speed that you can discard tiles.	DISPOSE	0.5	label_speed	2	Kong/Media/images/ui/common/amulets/faster_drop_area
DISPOSE4	Sacrifice Speed	Increases the speed that you can discard tiles.	DISPOSE	0.4	label_speed	3	Kong/Media/images/ui/common/amulets/faster_drop_area
DISPOSE5	Sacrifice Speed	Increases the speed that you can discard tiles.	DISPOSE	0.3	label_speed	4	Kong/Media/images/ui/common/amulets/faster_drop_area
POINTS1	Gold Piece	Increases points for pieces/bonuses.	POINTS	1.25	label_amount	0	Kong/Media/images/ui/common/amulets/increase_points
POINTS2	Gold Piece	Increases points for pieces/bonuses.	POINTS	1.5	label_amount	1	Kong/Media/images/ui/common/amulets/increase_points
POINTS3	Gold Piece	Increases points for pieces/bonuses.	POINTS	1.75	label_amount	2	Kong/Media/images/ui/common/amulets/increase_points
POINTS4	Gold Piece	Increases points for pieces/bonuses.	POINTS	2	label_amount	3	Kong/Media/images/ui/common/amulets/increase_points
POINTS5	Gold Piece	Increases points for pieces/bonuses.	POINTS	2.25	label_amount	4	Kong/Media/images/ui/common/amulets/increase_points
