<?xml version="1.0" encoding="UTF-8"?>
<LabModificator Name="enu">
	<o c="TLabLabel">
		<p n="Name">WTitle_BChangePlayer</p>
		<p n="Caption">Click to change player</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WTitle_BHighScores</p>
		<p n="Caption">High Scores</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WTitle_BOptions</p>
		<p n="Caption">Options</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WTitle_BQuit</p>
		<p n="Caption">Quit</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WAbortLevel_LQuestion</p>
		<p n="Caption">Are you sure you want to quit this level? Your game will be saved.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WAbortLevel_BOk</p>
		<p n="Caption">Quit To Main Menu</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WAbortLevel_BCancel</p>
		<p n="Caption">Continue Play</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WQuit_LQuestion</p>
		<p n="Caption">Are you sure you want to quit the game? Your game will be saved.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WQuit_BOk</p>
		<p n="Caption">Quit</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WQuit_BCancel</p>
		<p n="Caption">Continue Play</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WDelete_LQuestion</p>
		<p n="Caption">Are you sure you want to delete this player name?</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WDelete_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WDelete_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WExitToMainMenu_LQuestion</p>
		<p n="Caption">Are you sure you want to exit to main menu?</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WExitToMainMenu_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WExitToMainMenu_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditorReplaceLevel_LQuestion</p>
		<p n="Caption">The level with such name already exists. Are you sure you want to replace it?</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditorReplaceLevel_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditorReplaceLevel_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WClearHighScores_LQuestion</p>
		<p n="Caption">Are you sure you want to clear High Scores?</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WClearHighScores_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WClearHighScores_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameOver_LGameOverText</p>
		<p n="Caption">Game over! Please try again.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameOver_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameLoading_LLoading</p>
		<p n="Caption">Loading...</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WLoadLevel_LLoadLevelText</p>
		<p n="Caption">Loading...</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBENU</p>
		<p n="Caption">English</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WLanguage_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameMenu_BResume</p>
		<p n="Caption">Continue</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameMenu_BOptions</p>
		<p n="Caption">Options</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameMenu_BInstructions</p>
		<p n="Caption">How To Play</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WChangePlayer_LCaption</p>
		<p n="Caption">Select Player</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WChangePlayer_BRename</p>
		<p n="Caption">Rename</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WChangePlayer_BDone</p>
		<p n="Caption">Select</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WChangePlayer_BDelete</p>
		<p n="Caption">Delete</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WOptions_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WOptions_LCaption</p>
		<p n="Caption">Options</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WOptions_LMusicVolume</p>
		<p n="Caption">Music Volume</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WOptions_LSoundVolume</p>
		<p n="Caption">Sound FX Volume</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WOptions_CBFullScreen</p>
		<p n="Caption">Full screen</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WOptions_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WOptions_BLanguage</p>
		<p n="Caption">Language</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WOptions_CB32bitColor</p>
		<p n="Caption">32-bit color</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WOptions_CBHintsOff</p>
		<p n="Caption">Don&apos;t show hints</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHighScores_BClear</p>
		<p n="Caption">Clear</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHighScores_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WGameComplete_RLCongratulation</p>
		<p n="Caption">{Center}Congratulations!{BR/}{BR/}You have won the game!{/Center}</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameComplete_LName</p>
		<p n="Caption">Your Name</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameComplete_BOK</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameComplete_LYourScore</p>
		<p n="Caption">Your Score:</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WResource_LWelcome</p>
		<p n="Caption">Hello,</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameComplete_LCaption</p>
		<p n="Caption">Game Complete</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WNewPlayer_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WNewPlayer_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WNewPlayer_LText</p>
		<p n="Caption">Please, enter your name.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WTitle_LWelcome</p>
		<p n="Caption">Welcome!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WYourName_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WYourName_LYourName</p>
		<p n="Caption">Please, enter your name.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPlayerExist_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPlayerExist_LNote</p>
		<p n="Caption">This name already exists. Please enter another name.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WOptions_BCredits</p>
		<p n="Caption">Credits</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WCredits_LCaption</p>
		<p n="Caption">Credits</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WCredits_BClose</p>
		<p n="Caption">Close</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WCredits_RLText1</p>
		<p n="Caption">
		{$CD6C01}Design{/$}{BR/}{$0}Andrey Fomin{/$}{BR/}{BR/}{$CD6C01}3D Models{/$}{BR/}{$0}Anastasia Fomina{/$}{BR/}{BR/}{$CD6C01}Visual Effects{/$}{BR/}{$0}Oleg Ryabinin{/$}{BR/}{BR/}{$CD6C01}Testing{/$}{BR/}{$0}Irina Baranova{BR/}Mikhail Tretyakov{BR/}Anna Tretyakova{BR/}Denis Shishkin{BR/}Victoria Shishkina{/$}
		</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WCredits_RLText2</p>
		<p n="Caption">
		{$CD6C01}Art{/$}{BR/}{$0}Olga Kuzmina{/$}{BR/}{BR/}{$CD6C01}Programming{/$}{BR/}{$0}Sergey Baranov{/$}{BR/}{BR/}{$CD6C01}Music{/$}{BR/}{$0}Sergey Eybog{/$}{BR/}{BR/}{$CD6C01}Sound Effects{/$}{BR/}{$0}Dmitry Kuzmenko{/$}{BR/}{BR/}{$CD6C01}Localization{/$}{BR/}{$0}Rachel Douglas{/$}
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WChangePlayer_BNew</p>
		<p n="Caption">Create a New Player</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WRenamePlayer_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WRenamePlayer_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WRenamePlayer_LText</p>
		<p n="Caption">Please, enter your name.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WTitle_BPlay</p>
		<p n="Caption">Start</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameMenu_BAbortLevel</p>
		<p n="Caption">Quit To Main Menu</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WContinue_LCaption</p>
		<p n="Caption">CONTINUE GAME</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WContinue_BNewGame</p>
		<p n="Caption">Start New Game</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WContinue_BPlaySaved</p>
		<p n="Caption">Continue Saved Game</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WContinue_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_BQuit</p>
		<p n="Caption">Quit</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_BSave</p>
		<p n="Caption">Save</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WTitle_BInstructions</p>
		<p n="Caption">How To Play</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WNameExist_LText</p>
		<p n="Caption">This name already exists. Please enter another name.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WNameExist_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WInstructions_TFPlay_BPlay</p>
		<p n="Caption">Play</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WInstructions_TFOk_BOk</p>
		<p n="Caption">Close</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WInstructions_TFPage2_LRules</p>
		<p n="Caption">
		{Justify}{$CD6C01}1.{/$} Choose a card that is one rank higher/lower than the card on the playing field.{/Justify}{BR/}{Justify}{$CD6C01}2.{/$} Left click on a card in order to pick it up.{/Justify}{BR/}{Justify}{$CD6C01}3.{/$} Move the card to where you want to place it.{/Justify}{BR/}{Justify}{$CD6C01}4.{/$} Left click to place a card next to a card that is one rank higher/lower.{/Justify}{BR/}{Justify}{$CD6C01}5.{/$} Right click on a card to put it back on the chain.{/Justify}{BR/}{Justify}{$CD6C01}6.{/$} Fill in all the empty squares in the play area with cards.{/Justify}
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WInstructions_TFPage1_BPage2</p>
		<p n="Caption">Back</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WInstructions_TFPage2_BPage1</p>
		<p n="Caption">More</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGame_BMenu</p>
		<p n="Caption">Menu</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">Form2WLevelComplete_LLevelComplete</p>
		<p n="Caption">Congratulations!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WBonusLevelComplete_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WBonusLevelComplete_LText</p>
		<p n="Caption">You finished the bonus level!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGameMenu_BQuitGame</p>
		<p n="Caption">Quit Game</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHighScores_LCaption</p>
		<p n="Caption">High Scores</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBeforeBonusLevel_LText</p>
		<p n="Caption">Bonus Level!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBeforeBonusLevel_BPlay</p>
		<p n="Caption">Play</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBeforeBonusLevel_LText2</p>
		<p n="Caption">
		You need to clear an area for a future garden. Click on cards in order, moving one rank higher or lower. If you succeed within the time limit you will receive a bonus.
		</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WInstructions_TFPage1_LBonusPlaceRule</p>
		<p n="Caption">
		This is a {$CD6C01}Bonus Place{/$} that may bring you extra points. To get a bonus you have to put cards on the Bonus Place in order, starting with a deuce and ending with a king.
		</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WInstructions_TFPage1_RLJoker</p>
		<p n="Caption">{$CD6C01}Joker.{/$} You may place it next to any card.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WInstructions_TFPage1_LRule23Pic</p>
		<p n="Caption">BONUS</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBeforeBonusLevel_LTime</p>
		<p n="Caption">Time</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBeforeBonusLevel_LPrize</p>
		<p n="Caption">Prize</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WInstructions_TFPage1_RLReverse</p>
		<p n="Caption">
		{$CD6C01}Reverse.{/$} Click on it, and the chain will move in the opposite direction.
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WBonusLevelFailed_LGameOverText</p>
		<p n="Caption">Bonus Level Failed. Time is Over.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WBonusLevelFailed_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WChangePlayer_LLevel</p>
		<p n="Caption">Level:</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WChangePlayer_LScore</p>
		<p n="Caption">Score:</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel_Label6</p>
		<p n="Caption">Layer 1</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel_Label7</p>
		<p n="Caption">Layer 2</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel_Label8</p>
		<p n="Caption">Layer 3</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel_Label11</p>
		<p n="Caption">Bonus Place</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel_Label12</p>
		<p n="Caption">Lenta</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGame_BContinue</p>
		<p n="Caption">Continue</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WEditor_TFPanel_CBLayer1</p>
		<p n="Caption">Layer 1</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WEditor_TFPanel_CBLayer2</p>
		<p n="Caption">Layer 2</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WEditor_TFPanel_CBLayer3</p>
		<p n="Caption">Layer 3</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WEditor_CBShowElements</p>
		<p n="Caption">Elements</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WEditor_TFPanel_CBLenta</p>
		<p n="Caption">Lenta</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WEditor_TFPanel_CBLevel</p>
		<p n="Caption">Level</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel2_BQuit</p>
		<p n="Caption">Quit</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel2_BSave</p>
		<p n="Caption">Save</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_BPanel2</p>
		<p n="Caption">Panel2</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel2_BClone</p>
		<p n="Caption">Clone</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel2_BDelete</p>
		<p n="Caption">Delete</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel2_BNew</p>
		<p n="Caption">New</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WNewElements_BOk</p>
		<p n="Caption">Ok</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WNewElements_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel2_BFlip</p>
		<p n="Caption">Flip</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel2_LHue</p>
		<p n="Caption">Hue</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WEditor_TFPanel2_CBBorders</p>
		<p n="Caption">All Borders</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WEditor_TFPanel_CBBonusPlace</p>
		<p n="Caption">BonusPl</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WLoadCustom_BPlay</p>
		<p n="Caption">Play</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WLoadCustom_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WLoadCustom_BEdit</p>
		<p n="Caption">Edit</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WLoadCustom_CBNoLose</p>
		<p n="Caption">No Lose</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel2_LBri</p>
		<p n="Caption">Brithness</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WEditor_TFPanel2_LBriCount</p>
		<p n="Caption">10</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WEditor_TFPanel2_CBHide</p>
		<p n="Caption">Hide Element</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WInstructions_TFPage1_RLBasket</p>
		<p n="Caption">
		{$CD6C01}Basket.{/$} Click on it, and the two cards to its right and left will disappear.
		</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WInstructions_TFPage1_RLHourglass</p>
		<p n="Caption">
		{$CD6C01}Hourglass.{/$} Click on it and the chain will stop for a certain period of time.
		</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WInstructions_TFPage1_RLWildCard</p>
		<p n="Caption">
		{$CD6C01}Wild Card.{/$} It can&apos;t be seen until you pick it up. If you can place it in the play area, you will earn extra points.
		</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WInstructions_TFPage1_LStreets</p>
		<p n="Caption">
		In some game levels you try to make certain sequences of cards, called {$CD6C01}Streets{/$}. The squares for placing such sequences are indicated by arrows. Here are the basic rules:
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WInstructions_TFPage1_LStreetUpRule</p>
		<p n="Caption">
		1. If the arrow points up, place a card there that is one rank higher than the adjacent one.
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WInstructions_TFPage1_LStreetDownRule</p>
		<p n="Caption">
		2. If the arrow points down, place a card there that is one rank lower than the adjacent one.
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WLoadCustom_BDemo</p>
		<p n="Caption">Demo</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WLoadCustom_CBSaveDemo</p>
		<p n="Caption">Save Demo</p>
	</o>
	<o c="TLabCheckBox">
		<p n="Name">WInstructions_CBInstructionsOff</p>
		<p n="Caption">Don&apos;t show this screen at startup.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WContinue_LText</p>
		<p n="Caption">Would you like to continue from your last saved game?</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WContinue_LLevel</p>
		<p n="Caption">Level</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WContinue_LScore</p>
		<p n="Caption">Score</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WSelectMode_LCaption</p>
		<p n="Caption">Select Game Mode</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WSelectMode_BPuzzle</p>
		<p n="Caption">Start Game</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WSelectMode_BPractice</p>
		<p n="Caption">Single Level</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WSelectMode_BCancel</p>
		<p n="Caption">Cancel</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WSelectMode_BNoLose</p>
		<p n="Caption">Relax Mode</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPractice_LCaption</p>
		<p n="Caption">Any Level</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPractice_BPrevious</p>
		<p n="Caption">Previous</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPractice_BPlay</p>
		<p n="Caption">Play</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPractice_BNext</p>
		<p n="Caption">Next</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPractice_LOverallBest</p>
		<p n="Caption">Overall Best</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPractice_BQuitToMainMenu</p>
		<p n="Caption">Quit</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPractice_LPersonalBest</p>
		<p n="Caption">Personal Best</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WTitle_BEdit</p>
		<p n="Caption">Edit</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPractice_LLevel</p>
		<p n="Caption">Level</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHint1_LHint1</p>
		<p n="Caption">Left click on a card in order to pick it up.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHint2_LHint2</p>
		<p n="Caption">Left click to place a card next to a card that is one rank higher/lower.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHint3_LHint3</p>
		<p n="Caption">Left click on a card in order to pick it up for Bonus Place.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHint4_LHint4</p>
		<p n="Caption">Don&apos;t allow cards to come too close to the Cat!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHint5_LHint5</p>
		<p n="Caption">Left click to place a card on Bonus Place. Place cards in order up to a king.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WPractice_LLocked</p>
		<p n="Caption">LOCKED. To play this level, complete it once.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintTrash_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintTrash_LNote</p>
		<p n="Caption">Left click on Basket, and the two cards to its right and left will disappear.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintTrash_LTrashPic</p>
		<p n="Caption">Basket</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintReverse_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintReverse_LNote</p>
		<p n="Caption">Left click on Reverse, and the chain will move in the opposite direction.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintReverse_LReversePic</p>
		<p n="Caption">Reverse</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintPause_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintPause_LNote</p>
		<p n="Caption">Left click on Hourglass, and the chain will stop for a certain period of time.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintPause_LPausePic</p>
		<p n="Caption">Hourglass</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintSecretCard_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintSecretCard_LNote</p>
		<p n="Caption">
		Wild Card can&apos;t be seen until it is taken. If you can place it in the play area you will earn extra points.
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintSecretCard_LSecretCardPic</p>
		<p n="Caption">Wild Card</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintJoker_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintJoker_LNote</p>
		<p n="Caption">You may place Joker next to any card.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintJoker_LJokerPic</p>
		<p n="Caption">Joker</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintAfterFirstLevel_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintAfterFirstLevel_LNote</p>
		<p n="Caption">The first garden is complete. It turned out beautifully.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WBonusLevelComplete_LPrize</p>
		<p n="Caption">Your Prize:</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WBonusLevelComplete_LAditionalScore</p>
		<p n="Caption">Extra points:</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintTrash_LCaption</p>
		<p n="Caption">NEW!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintReverse_LCaption</p>
		<p n="Caption">NEW!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintPause_LCaption</p>
		<p n="Caption">NEW!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintSecretCard_LCaption</p>
		<p n="Caption">NEW!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintJoker_LCaption</p>
		<p n="Caption">NEW!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WGame_LBonus</p>
		<p n="Caption">BONUS</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WBonusLevelComplete_LText2</p>
		<p n="Caption">For each second remaining on the clock, you get extra points.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintAfterFirstLevel_LCaption</p>
		<p n="Caption">Congratulations!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintStreet_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintStreet_LNote</p>
		<p n="Caption">
		If the arrow points up, you may place a card here that is one rank higher; if down, a card that is one rank lower. You will earn extra points.
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintStreet_LStreetPic</p>
		<p n="Caption">Street Place</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintStreet_LCaption</p>
		<p n="Caption">NEW!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintJessica_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintJessica_LNote</p>
		<p n="Caption">If you need to generate new card more quickly click on Jessica.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintJessica_LCaption</p>
		<p n="Caption">NEW!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintCat_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintCat_LNote</p>
		<p n="Caption">Click on the Cat to get a Joker.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintCat_LDecor1</p>
		<p n="Caption">Snoring Cat</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintCat_LCaption</p>
		<p n="Caption">NEW!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBonusPlace_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBonusPlace_LNote</p>
		<p n="Caption">If you place cards in order up to a king, you will receive extra points.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBonusPlace_LBonusPlacePic</p>
		<p n="Caption">BONUS</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBonusPlace_LCaption</p>
		<p n="Caption">NEW!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBonusPlace_LBonusPlace</p>
		<p n="Caption">Bonus Place</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WInstructions_TFPage2_LHowToPlay</p>
		<p n="Caption">How To Play</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBag_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBag_LNote</p>
		<p n="Caption">When the Bag is open, cards not needed for the time being may be put into it.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBag_LBagPic</p>
		<p n="Caption">Bag</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBag_LCaption</p>
		<p n="Caption">HINT!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintRightClick_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintRightClick_LCaption</p>
		<p n="Caption">HINT!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintRightClick_LNote</p>
		<p n="Caption">
		Right click on the Basket, Reverse, or the Hourglass to remove them from the chain without using them.
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintRightClick_LPic2</p>
		<p n="Caption">Right click</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBigBag_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBigBag_LNote</p>
		<p n="Caption">
		When the Big Bag is open, cards not needed for the time being may be put into it. The Big Bag opens twice as fast as the smaller Bag does.
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBigBag_LBagPic</p>
		<p n="Caption">Big Bag</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintBigBag_LCaption</p>
		<p n="Caption">NEW!</p>
	</o>
	<o c="TLabRichLabel">
		<p n="Name">WInstructions_TFPage1_RLBagRule</p>
		<p n="Caption">
		This is a {$CD6C01}Bag.{/$} When the Bag is open, cards not needed for the time being may be put into it.
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintGreenArrow_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintGreenArrow_LCaption</p>
		<p n="Caption">ADVICE!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintGreenArrow_LNote</p>
		<p n="Caption">Pick up blinking cards only; they can always be placed in the play area.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WInstructions_TFPage2_LRule1</p>
		<p n="Caption">1. Left click on a card in order to pick it up.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WInstructions_TFPage2_LRule2</p>
		<p n="Caption">2. Left click to place a card next to a card that is one rank higher/lower.</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WMap_BQuit</p>
		<p n="Caption">Quit</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WMap_BPlay</p>
		<p n="Caption">Play</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WMap_TFOk_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBRUS</p>
		<p n="Caption">Russian</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBESP</p>
		<p n="Caption">Spanish</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBITA</p>
		<p n="Caption">Italian</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBDEU</p>
		<p n="Caption">German</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBFRA</p>
		<p n="Caption">French</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBJPN</p>
		<p n="Caption">Japanese</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBPTB</p>
		<p n="Caption">Portuguese</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBDAN</p>
		<p n="Caption">Danish</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBNLD</p>
		<p n="Caption">Dutch</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBSVE</p>
		<p n="Caption">Swedish</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBFIN</p>
		<p n="Caption">Finnish</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBNOR</p>
		<p n="Caption">Norwegian</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBPLK</p>
		<p n="Caption">Polish</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBCSY</p>
		<p n="Caption">Czech</p>
	</o>
	<o c="TLabRadioButton">
		<p n="Name">WLanguage_RBHAN</p>
		<p n="Caption">Korean</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WResource_LStreet</p>
		<p n="Caption">STREET</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintCombo_BOk</p>
		<p n="Caption">OK</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintCombo_LNote</p>
		<p n="Caption">
		If you place cards very quickly, your score might be doubled, tripled, or even quadrupled - watch the Combo Meter.
		</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WHintCombo_LCaption</p>
		<p n="Caption">HINT!</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WSelectMode_LHint1</p>
		<p n="Caption">Click To Start Playing</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WSelectMode_LHint2</p>
		<p n="Caption">You Never Lose</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WSelectMode_LHint3</p>
		<p n="Caption">Replay Any Single Level</p>
	</o>
	<o c="TLabLabel">
		<p n="Name">WSelectMode_LHint4</p>
		<p n="Caption">Back To Main Menu</p>
	</o>
</LabModificator>
