// Multiplayer

Button client
{
	OnClick = ClientClick
	Image   = "btn_join.tga"
	Bounds  = (256, 384, 224, 256)
}

Edit ip
{
	Bounds  = (400, 620, 228, 252)
	Color   = 0xFFD0D0D0			// Color when no focus
	Text    = "dit529"				// Starting text
	Mask    = "0-9a-zA-Z.:_"			// Character mask
	Limit   = 300					// Max chars
}

Button server
{
	OnClick = ServerClick
	Image   = "btn_create.tga"
	Bounds  = (256, 384, 272, 304)
}

//Label blah
//{
//	Bounds  = (196, 384,16,32)
//	Text = "!Multiplayer mode is currently not functional!"
//	Font.Color= 0xFFFF0000
//}

Button Cancel
{
	OnClick = ReturnClick
	Image	= "btn_back.tga"
	Bounds	= (256, 384, 400, 432)
}



// This "feature" will likely be moved into a derived form's render
// method. THen we could add support for animation, video, etc.
Image bg
{
	Bounds = (0, 640, 0, 480)
	Text   = "background.jpg"
}
