# sign means a comment in this text file.
# the level file that tells the game state
# what data to read in 

DESC								# A description of the level to be displayed in the selection screen
"A rollicking good time on the only level that
we have so far. Can you complete this stage?
Have we even debugged it enough that it is
possible? Try it and find out!!"	# the end quote is important to make the parser's life easier.


#describes the conditions for winning.  The options currently are
#  {survive, firstplace}
GOAL 1STPLACE

#number of laps until race is completed - ignored if GOAL == SURVIVE, so 
# in that case you should probably set it to zero just to be nice to the race module
LAPS 5

MAP "test_big"	# which map to apply this level file to.

# The approximate starting position of all the racers
START 
-291.404144 -25.829144 -400.0

# The direction that the racers should face at the starting position.
FACE
0 0 1

CHECK 	2
-291.404144 -25.829144 -342.630524
-291.888840 -20.082536 173.394272

FALLINGTHRESHOLD -200.0

#Colorblender parameters
#The color speed lets you tweak the speed of the progress
# without having to tweak evert value. Not quite re-implemented yet.
COLORSPEED 5.0
COLORS  8
192 	164		64	 10000	#dawn
0 		240		240	 25000	#dawn-day
0 		240		240	200000	#day
0 		240		240	 25000	#day-dusk
192 	100		100	 10000	#dusk
24 		24		48	 12500	#dusk-night
24 		24		48	175000	#night
24 		24		48	 12500	#night-dawn