Litha Game Engine
Arg: D:\game\kzmt\bin\PuzzleGame.exe
Actual executable path: D:\game\kzmt\bin\PuzzleGame.exe
Settings path: C:\Users\win7 64\AppData\Roaming\Puzzle Moppet\Puzzle Moppet.ini
Logging to D:\game\kzmt\bin\Puzzle Moppet.log
Original starting path: D:\game\kzmt\bin
Changing directory to D:\game\kzmt\bin
Querying current desktop resolution...
Cached original resolution: 1920x1080
Irrlicht says: Irrlicht Engine version 1.6.1
Irrlicht says: Professional  (Build 7600)
Irrlicht says: Using renderer: OpenGL 4.4.0
Irrlicht says: Intel(R) HD Graphics 530: Intel
Irrlicht says: OpenGL driver version is 1.2 or better.
Irrlicht says: GLSL version: 4.4
Fullscreen: 1
VSync: 1
Max render FPS: 60.0
*** WARNING at OpenALSoundSystem.cpp:12:OpenALSoundSystem: alutInit failed
OpenALSoundSystem error: Alut error code 519: There was an error opening the ALC device
Shader level set to 1 (high)
Shader level set to 0 (low)
New shader instance, material ID is 24
AddEffect {512,384}.
Success!
Actual effect RTT size is {512,384}.
New shader instance, material ID is 25
AddEffect {512,384}.
Success!
Actual effect RTT size is {512,384}.
New shader instance, material ID is 26
AddEffect {512,384}.
Success!
Actual effect RTT size is {512,384}.
New shader instance, material ID is 27
Preloading media...
*** WARNING at OpenALSoundSystem.cpp:63:GetOpenALBuffer: Could not create buffer from file (../projects/Puzzle/media/sfx/beep.wav)
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
*** WARNING at OpenALSoundSystem.cpp:169:PreloadSound: Could not get buffer (../projects/Puzzle/media/sfx/beep.wav)
*** WARNING at OpenALSoundSystem.cpp:63:GetOpenALBuffer: Could not create buffer from file (../projects/Puzzle/media/sfx/buttonflutter_micro.wav)
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
*** WARNING at OpenALSoundSystem.cpp:169:PreloadSound: Could not get buffer (../projects/Puzzle/media/sfx/buttonflutter_micro.wav)
*** WARNING at OpenALSoundSystem.cpp:63:GetOpenALBuffer: Could not create buffer from file (../projects/Puzzle/media/sfx/liftrun.wav)
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
*** WARNING at OpenALSoundSystem.cpp:169:PreloadSound: Could not get buffer (../projects/Puzzle/media/sfx/liftrun.wav)
*** WARNING at OpenALSoundSystem.cpp:63:GetOpenALBuffer: Could not create buffer from file (../projects/Puzzle/media/sfx/balloonpush.wav)
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
*** WARNING at OpenALSoundSystem.cpp:169:PreloadSound: Could not get buffer (../projects/Puzzle/media/sfx/balloonpush.wav)
*** WARNING at OpenALSoundSystem.cpp:63:GetOpenALBuffer: Could not create buffer from file (../projects/Puzzle/media/sfx/slide.wav)
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
*** WARNING at OpenALSoundSystem.cpp:169:PreloadSound: Could not get buffer (../projects/Puzzle/media/sfx/slide.wav)
*** WARNING at OpenALSoundSystem.cpp:63:GetOpenALBuffer: Could not create buffer from file (../projects/Puzzle/media/sfx/bell.wav)
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
*** WARNING at OpenALSoundSystem.cpp:169:PreloadSound: Could not get buffer (../projects/Puzzle/media/sfx/bell.wav)
*** WARNING at OpenALSoundSystem.cpp:63:GetOpenALBuffer: Could not create buffer from file (../projects/Puzzle/media/sfx/stepballoon.wav)
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
*** WARNING at OpenALSoundSystem.cpp:169:PreloadSound: Could not get buffer (../projects/Puzzle/media/sfx/stepballoon.wav)
*** WARNING at OpenALSoundSystem.cpp:63:GetOpenALBuffer: Could not create buffer from file (../projects/Puzzle/media/sfx/step.wav)
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
*** WARNING at OpenALSoundSystem.cpp:169:PreloadSound: Could not get buffer (../projects/Puzzle/media/sfx/step.wav)
*** WARNING at OpenALSoundSystem.cpp:63:GetOpenALBuffer: Could not create buffer from file (../projects/Puzzle/media/sfx/appear.wav)
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
*** WARNING at OpenALSoundSystem.cpp:169:PreloadSound: Could not get buffer (../projects/Puzzle/media/sfx/appear.wav)
Finished preloading!
Entering start screen...
Identified level: intro.lev
Identified level: first.lev
Identified level: shiftblocks.lev
Identified level: tutorial_lifts.lev
Identified level: concept_level.lev
Identified level: tutorial_jump.lev
Identified level: icy_intro.lev
Identified level: tower.lev
Identified level: lalala_mini.lev
Identified level: alittlebridge.lev
Identified level: up_and_down.lev
Identified level: not_more_shiftblocks.lev
Identified level: icytraversal.lev
Identified level: splody.lev
Identified level: simple_aha.lev
Identified level: icystoppers.lev
Identified level: balloonacy.lev
Identified level: balloon_dispenser.lev
Identified level: balloonacy2.lev
Identified level: liftland.lev
Identified level: up_in_the_sky.lev
Identified level: balloons_and_boxes.lev
Identified level: balloonacy3.lev
Identified level: stack_sliding.lev
Identified level: discovery.lev
Identified level: stack_sliding2.lev
Identified level: craftymining.lev
Identified level: stack_sliding3.lev
Identified level: moonballoon.lev
Identified level: forbidden_land.lev
Identified level: confusion.lev
Identified level: pyramid_mining.lev
Identified level: finalscene1.lev
Identified level: finalscene2.lev
save path: C:\Users\win7 64\AppData\Roaming\Puzzle Moppet\puzzlegame.save
Identified level: intro.lev
Identified level: first.lev
Identified level: shiftblocks.lev
Identified level: tutorial_lifts.lev
Identified level: concept_level.lev
Identified level: tutorial_jump.lev
Identified level: icy_intro.lev
Identified level: tower.lev
Identified level: lalala_mini.lev
Identified level: alittlebridge.lev
Identified level: up_and_down.lev
Identified level: not_more_shiftblocks.lev
Identified level: icytraversal.lev
Identified level: splody.lev
Identified level: simple_aha.lev
Identified level: icystoppers.lev
Identified level: balloonacy.lev
Identified level: balloon_dispenser.lev
Identified level: balloonacy2.lev
Identified level: liftland.lev
Identified level: up_in_the_sky.lev
Identified level: balloons_and_boxes.lev
Identified level: balloonacy3.lev
Identified level: stack_sliding.lev
Identified level: discovery.lev
Identified level: stack_sliding2.lev
Identified level: craftymining.lev
Identified level: stack_sliding3.lev
Identified level: moonballoon.lev
Identified level: forbidden_land.lev
Identified level: confusion.lev
Identified level: pyramid_mining.lev
Identified level: finalscene1.lev
Identified level: finalscene2.lev
furthest save path: C:\Users\win7 64\AppData\Roaming\Puzzle Moppet\puzzlegame.save.furthest
furthest file did not exist...
Will attempt to create.
save path: C:\Users\win7 64\AppData\Roaming\Puzzle Moppet\puzzlegame.save
furthest save path: C:\Users\win7 64\AppData\Roaming\Puzzle Moppet\puzzlegame.save.furthest
*** WARNING at StartScreen.cpp:106:StartScreen: (failed)
Identified level: intro.lev
Identified level: first.lev
Identified level: shiftblocks.lev
Identified level: tutorial_lifts.lev
Identified level: concept_level.lev
Identified level: tutorial_jump.lev
Identified level: icy_intro.lev
Identified level: tower.lev
Identified level: lalala_mini.lev
Identified level: alittlebridge.lev
Identified level: up_and_down.lev
Identified level: not_more_shiftblocks.lev
Identified level: icytraversal.lev
Identified level: splody.lev
Identified level: simple_aha.lev
Identified level: icystoppers.lev
Identified level: balloonacy.lev
Identified level: balloon_dispenser.lev
Identified level: balloonacy2.lev
Identified level: liftland.lev
Identified level: up_in_the_sky.lev
Identified level: balloons_and_boxes.lev
Identified level: balloonacy3.lev
Identified level: stack_sliding.lev
Identified level: discovery.lev
Identified level: stack_sliding2.lev
Identified level: craftymining.lev
Identified level: stack_sliding3.lev
Identified level: moonballoon.lev
Identified level: forbidden_land.lev
Identified level: confusion.lev
Identified level: pyramid_mining.lev
Identified level: finalscene1.lev
Identified level: finalscene2.lev
furthest save path: C:\Users\win7 64\AppData\Roaming\Puzzle Moppet\puzzlegame.save.furthest
Level::Level: ../projects/Puzzle/levels/levels/titlescreen.lev
New shader instance, material ID is 28
Mesh combining...
Final buffer count: 2
No tutorial text existed: ../projects/Puzzle/tutorialtexts/titlescreen.ini
New shader instance, material ID is 29
save path: C:\Users\win7 64\AppData\Roaming\Puzzle Moppet\puzzlegame.save
No game save exists, showing only Start Game option.
*** WARNING at OpenALSoundSystem.cpp:63:GetOpenALBuffer: Could not create buffer from file (../projects/Puzzle/media/sfx/beep.wav)
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
*** WARNING at OpenALSound.cpp:48:Play: Could not get buffer (../projects/Puzzle/media/sfx/beep.wav)
Exiting from start screen... (exit clicked)
Level::~Level
*** WARNING at OpenALSoundSystem.cpp:36:~OpenALSoundSystem: alutExit failed
OpenALSoundSystem error: Alut error code 515: The operation was invalid in the current ALUT state
Litha Engine appears to have shut down successfully.
