//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
      CTF_scoreLimit = "5";
      cdTrack = "2";

   new ScriptObject(MissionInfo) {
         name = "Jet Set Landing";
         desc0 = "Jet Set Landing\'s compact hills and valleys provide a stiff challenge, while still allowing beginner players to stay competitive. A ball with H-Boost is desirable for this course.";
         Friction = "0.75";
         Restitution = "0.0";
         descLines = "2";
         dollarPins = "10";
   };
   new MissionArea(MissionArea) {
      Area = "-216 -324 448 456";
      flightCeiling = "300";
      flightCeilingRange = "20";
         locked = "true";
   };
   new Sky(Sky) {
      position = "336 136 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      materialList = "~/data/skies/sky_day.dml";
      cloudHeightPer[0] = "0.349971";
      cloudHeightPer[1] = "0.3";
      cloudHeightPer[2] = "0.199973";
      cloudSpeed1 = "0.0005";
      cloudSpeed2 = "0.001";
      cloudSpeed3 = "0.0003";
      visibleDistance = "500";
      fogDistance = "500";
      fogColor = "0.400000 0.600000 0.850000 1.000000";
      fogStorm1 = "0";
      fogStorm2 = "0";
      fogStorm3 = "0";
      fogVolume1 = "0 0 0";
      fogVolume2 = "0 0 0";
      fogVolume3 = "0 0 0";
      fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569860000000000000000000000.000000";
      fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
      fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160050000000000000000000000.000000";
      windVelocity = "1 1 0";
      windEffectPrecipitation = "1";
      SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
      useSkyTextures = "1";
      renderBottomTexture = "0";
      noRenderBans = "0";
         locked = "true";
   };
   new Sun(Sun) {
      azimuth = "225";
      elevation = "35";
      color = "0.900000 0.900000 0.900000 1.000000";
      ambient = "0.600000 0.600000 0.600000 1.000000";
   };
   new BallSpawnPoint(SpawnPointStart) {
      position = "-6.4188 72.8535 46.4723";
      rotation = "0.0104026 -0.403168 0.915067 177.295";
      scale = "1 1 1";
      dataBlock = "DefaultBallSpawnPoint";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.025";
      Restitution = "0.2";
      Mass = "25";
      Drag = "0.001";
      UseDatablockDefaults = "1";
      BallScale = "1";
      PowerMod = "1";
      Par = "10";
      IsWildshotLocation = "0";
   };
   new TerrainBlock(Terrain) {
      rotation = "1 0 0 0";
      scale = "1 1 1";
      terrainFile = "./level3.ter";
      squareSize = "4";
      bumpScale = "1";
      bumpOffset = "0.01";
      zeroBumpScale = "8";
      X = "-512";
      Y = "-512";
      Z = "0";
      repeatTiles = "0";
      collisionOnTiles = "1";
         position = "-512 -512 0";
         locked = "true";
   };
   new SimGroup(PlayerDropPoints) {

      new BallSpawnPoint(SpawnPoint1) {
         position = "33.5365 -259.928 13.06";
         rotation = "0 0 -1 91.1459";
         scale = "1 1 1";
         dataBlock = "DefaultBallSpawnPoint";
         AimFloor = "0";
         AimCeiling = "0";
         SecondsToReset = "100";
         AntiFlightDamping = "5";
         Friction = "0.075";
         Restitution = "0.2";
         Mass = "35";
         Drag = "0";
         UseDatablockDefaults = "0";
         BallScale = "1";
         PowerMod = "1";
         Par = "8";
         IsWildshotLocation = "0";
      };
   };
   new PinSet(PinSet1) {
      position = "-75.6012 -260.678 24.0939";
      rotation = "0 0 -1 90";
      scale = "1 1 1";
      dataBlock = "DefaultPinSet";
      ZoneFriction = "0.9";
      ZoneRadius = "45";
      m_bMiniStrike = "0";
      m_pPinDataBlock = "BowlingPinData";
      ArrowHeight = "6";
      PinsLinearVelocity = "0 0 0";
      PinsAngularVelocity = "0 0 0";
      CameraOffset = "5 -10 11";
      NumLaunchesBeforeReset = "9999";
      Friction = "0.01";
      Restitution = "0.6";
      Mass = "3";
      Drag = "0";
      UseDatablockDefaults = "1";
      PinScale = "1";
      BallFreezeDistance = "50";
   };
   new BallSpawnPoint(SpawnPoint2) {
      position = "-148.551 -235.87 20.1133";
      rotation = "0.163221 -0.053162 0.985156 13.9841";
      scale = "1 1 1";
      dataBlock = "DefaultBallSpawnPoint";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.075";
      Restitution = "0.2";
      Mass = "35";
      Drag = "0";
      UseDatablockDefaults = "0";
      BallScale = "1";
      PowerMod = "1";
      Par = "5";
      IsWildshotLocation = "0";
   };
   new PinSet(PinSet2) {
      position = "-134.273 -144.616 17.6814";
      rotation = "0 0 1 11.154";
      scale = "1 1 1";
      dataBlock = "DefaultPinSet";
      ZoneFriction = "0.9";
      ZoneRadius = "45";
      m_bMiniStrike = "0";
      m_pPinDataBlock = "BowlingPinData";
      ArrowHeight = "10";
      PinsLinearVelocity = "0 0 0";
      PinsAngularVelocity = "0 0 0";
      CameraOffset = "5 -10 11";
      NumLaunchesBeforeReset = "9999";
      Friction = "0.01";
      Restitution = "0.6";
      Mass = "3";
      Drag = "0";
      UseDatablockDefaults = "1";
      PinScale = "1";
      BallFreezeDistance = "50";
   };
   new BallSpawnPoint(SpawnPoint3) {
      position = "-120.313 -40.8562 21.5609";
      rotation = "0.00282969 0.00499997 0.999983 120.986";
      scale = "1 1 1";
      dataBlock = "DefaultBallSpawnPoint";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.075";
      Restitution = "0.2";
      Mass = "35";
      Drag = "0";
      UseDatablockDefaults = "0";
      BallScale = "1";
      PowerMod = "1";
      Par = "5";
      IsWildshotLocation = "0";
   };
   new PinSet(PinSet3) {
      position = "-26.8101 -91.441 34.5546";
      rotation = "0 0 1 110.49";
      scale = "1 1 1";
      dataBlock = "DefaultPinSet";
      ZoneFriction = "0.9";
      ZoneRadius = "45";
      m_bMiniStrike = "0";
      m_pPinDataBlock = "BowlingPinData";
      ArrowHeight = "10";
      PinsLinearVelocity = "0 0 0";
      PinsAngularVelocity = "0 0 0";
      CameraOffset = "5 -10 11";
      NumLaunchesBeforeReset = "9999";
      Friction = "0.01";
      Restitution = "0.6";
      Mass = "3";
      Drag = "0";
      UseDatablockDefaults = "1";
      PinScale = "1";
      BallFreezeDistance = "50";
   };
   new BallSpawnPoint(SpawnPoint4) {
      position = "-62.04 9.14055 8.12243";
      rotation = "0.0183829 -0.0190238 0.99965 82.309";
      scale = "1 1 1";
      dataBlock = "DefaultBallSpawnPoint";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.075";
      Restitution = "0.2";
      Mass = "35";
      Drag = "0";
      UseDatablockDefaults = "0";
      BallScale = "1";
      PowerMod = "1";
      Par = "6";
      IsWildshotLocation = "0";
   };
   new PinSet(PinSet4) {
      position = "21.6111 27.9951 36.3716";
      rotation = "0 0 1 70.0496";
      scale = "1 1 1";
      dataBlock = "DefaultPinSet";
      ZoneFriction = "0.9";
      ZoneRadius = "45";
      m_bMiniStrike = "0";
      m_pPinDataBlock = "BowlingPinData";
      ArrowHeight = "10";
      PinsLinearVelocity = "0 0 0";
      PinsAngularVelocity = "0 0 0";
      CameraOffset = "5 -10 11";
      NumLaunchesBeforeReset = "9999";
      Friction = "0.01";
      Restitution = "0.6";
      Mass = "3";
      Drag = "0";
      UseDatablockDefaults = "1";
      PinScale = "1";
      BallFreezeDistance = "50";
   };
   new BallSpawnPoint(SpawnPoint5) {
      position = "-4.50188 -26.7922 20.7938";
      rotation = "0 0 1 126.41";
      scale = "1 1 1";
      dataBlock = "DefaultBallSpawnPoint";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.075";
      Restitution = "0.2";
      Mass = "35";
      Drag = "0";
      UseDatablockDefaults = "0";
      BallScale = "1";
      PowerMod = "1";
      Par = "3";
      IsWildshotLocation = "0";
   };
   new PinSet(PinSet5) {
      position = "82.8635 -89.4985 27.1565";
      rotation = "0 0 1 126.983";
      scale = "1 1 1";
      dataBlock = "DefaultPinSet";
      ZoneFriction = "0.9";
      ZoneRadius = "45";
      m_bMiniStrike = "0";
      m_pPinDataBlock = "BowlingPinData";
      ArrowHeight = "10";
      PinsLinearVelocity = "0 0 0";
      PinsAngularVelocity = "0 0 0";
      CameraOffset = "5 -10 11";
      NumLaunchesBeforeReset = "9999";
      Friction = "0.01";
      Restitution = "0.6";
      Mass = "3";
      Drag = "0";
      UseDatablockDefaults = "1";
      PinScale = "1";
      BallFreezeDistance = "50";
   };
   new BallSpawnPoint(SpawnPoint6) {
      position = "-97.8774 -216.918 21.1818";
      rotation = "-0.00434366 -0.00804763 0.999958 59.3206";
      scale = "1 1 1";
      dataBlock = "DefaultBallSpawnPoint";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.075";
      Restitution = "0.2";
      Mass = "23.5868";
      Drag = "0";
      UseDatablockDefaults = "1";
      BallScale = "1";
      PowerMod = "1";
      Par = "8";
      IsWildshotLocation = "0";
   };
   new PinSet(PinSet6) {
      position = "3.82429 -154.853 25.5802";
      rotation = "0 0 1 59.0146";
      scale = "1 1 1";
      dataBlock = "DefaultPinSet";
      ZoneFriction = "0.9";
      ZoneRadius = "45";
      m_bMiniStrike = "0";
      m_pPinDataBlock = "BowlingPinData";
      ArrowHeight = "10";
      PinsLinearVelocity = "0 0 0";
      PinsAngularVelocity = "0 0 0";
      CameraOffset = "5 -10 11";
      NumLaunchesBeforeReset = "9999";
      Friction = "0.01";
      Restitution = "0.6";
      Mass = "3";
      Drag = "0";
      UseDatablockDefaults = "1";
      PinScale = "1";
      BallFreezeDistance = "50";
   };
   new BallSpawnPoint(SpawnPoint7) {
      position = "99.628 -242.336 12.5712";
      rotation = "0.0495696 -0.0572342 0.997129 94.2758";
      scale = "1 1 1";
      dataBlock = "DefaultBallSpawnPoint";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.075";
      Restitution = "0.2";
      Mass = "23.5868";
      Drag = "0";
      UseDatablockDefaults = "1";
      BallScale = "1";
      PowerMod = "1";
      Par = "4";
      IsWildshotLocation = "0";
   };
   new PinSet(PinSet7) {
      position = "204.512 -241.088 36.2283";
      rotation = "0 0 1 86.6158";
      scale = "1 1 1";
      dataBlock = "DefaultPinSet";
      ZoneFriction = "0.9";
      ZoneRadius = "45";
      m_bMiniStrike = "0";
      m_pPinDataBlock = "BowlingPinData";
      ArrowHeight = "10";
      PinsLinearVelocity = "0 0 0";
      PinsAngularVelocity = "0 0 0";
      CameraOffset = "5 -10 11";
      NumLaunchesBeforeReset = "9999";
      Friction = "0.01";
      Restitution = "0.6";
      Mass = "3";
      Drag = "0";
      UseDatablockDefaults = "1";
      PinScale = "1";
      BallFreezeDistance = "50";
   };
   new BallSpawnPoint(SpawnPoint8) {
      position = "133.312 -203.31 20.2906";
      rotation = "0 0 -1 0.201741";
      scale = "1 1 1";
      dataBlock = "DefaultBallSpawnPoint";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.075";
      Restitution = "0.2";
      Mass = "35";
      Drag = "0";
      UseDatablockDefaults = "0";
      BallScale = "1";
      PowerMod = "1";
      Par = "8";
      IsWildshotLocation = "0";
   };
   new PinSet(PinSet8) {
      position = "133.226 -127.987 19.7923";
      rotation = "0 0 1 0.405418";
      scale = "1 1 1";
      dataBlock = "DefaultPinSet";
      ZoneFriction = "0.9";
      ZoneRadius = "45";
      m_bMiniStrike = "0";
      m_pPinDataBlock = "BowlingPinData";
      ArrowHeight = "10";
      PinsLinearVelocity = "0 0 0";
      PinsAngularVelocity = "0 0 0";
      CameraOffset = "5 -10 11";
      NumLaunchesBeforeReset = "9999";
      Friction = "0.01";
      Restitution = "0.6";
      Mass = "3";
      Drag = "0";
      UseDatablockDefaults = "1";
      PinScale = "1";
      BallFreezeDistance = "50";
   };
   new BallSpawnPoint(SpawnPoint9) {
      position = "198.748 30.1343 18.9496";
      rotation = "0 0 -1 92.6328";
      scale = "1 1 1";
      dataBlock = "DefaultBallSpawnPoint";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.075";
      Restitution = "0.2";
      Mass = "35";
      Drag = "0";
      UseDatablockDefaults = "0";
      BallScale = "1";
      PowerMod = "1";
      Par = "9";
      IsWildshotLocation = "0";
   };
   new PinSet(PinSet9) {
      position = "121.778 25.6925 31.3494";
      rotation = "0 0 -1 95.4659";
      scale = "1 1 1";
      dataBlock = "DefaultPinSet";
      ZoneFriction = "0.9";
      ZoneRadius = "45";
      m_bMiniStrike = "0";
      m_pPinDataBlock = "BowlingPinData";
      ArrowHeight = "10";
      PinsLinearVelocity = "0 0 0";
      PinsAngularVelocity = "0 0 0";
      CameraOffset = "5 -10 11";
      NumLaunchesBeforeReset = "9999";
      Friction = "0.01";
      Restitution = "0.6";
      Mass = "3";
      Drag = "0";
      UseDatablockDefaults = "1";
      PinScale = "1";
      BallFreezeDistance = "50";
   };
   new BallSpawnPoint(SpawnPoint10) {
      position = "-124.459 77.0107 26.3836";
      rotation = "0 0 1 88.5701";
      scale = "1 1 1";
      dataBlock = "DefaultBallSpawnPoint";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.075";
      Restitution = "0.2";
      Mass = "35";
      Drag = "0";
      UseDatablockDefaults = "0";
      BallScale = "1";
      PowerMod = "1";
      Par = "4";
      IsWildshotLocation = "0";
   };
   new PinSet(PinSet10) {
      position = "25.563 79.2886 31.0977";
      rotation = "0 0 1 89.9241";
      scale = "1 1 1";
      dataBlock = "DefaultPinSet";
      ZoneFriction = "0.9";
      ZoneRadius = "45";
      m_bMiniStrike = "0";
      m_pPinDataBlock = "BowlingPinData";
      ArrowHeight = "10";
      PinsLinearVelocity = "0 0 0";
      PinsAngularVelocity = "0 0 0";
      CameraOffset = "5 -10 11";
      NumLaunchesBeforeReset = "9999";
      Friction = "0.01";
      Restitution = "0.6";
      Mass = "3";
      Drag = "0";
      UseDatablockDefaults = "1";
      PinScale = "1";
      BallFreezeDistance = "50";
   };
   new StaticShape() {
      position = "11.6022 -277.474 15.3609";
      rotation = "0 0 1 64.7447";
      scale = "1 1 1";
      dataBlock = "SignBoard";
   };
   new StaticShape() {
      position = "11.6031 -277.474 15.3609";
      rotation = "0 0 1 64.7437";
      scale = "1 1 1";
      dataBlock = "SignSponsor";
   };
   new StaticShape() {
      SkinName = "dad";
      position = "-160.925 -210.486 13.0947";
      rotation = "0 0 1 137.12";
      scale = "1 1 1";
      dataBlock = "SignBoard";
   };
   new StaticShape() {
      SkinName = "frame2";
      position = "-160.925 -210.486 13.0947";
      rotation = "0 0 1 137.12";
      scale = "1 1 1";
      dataBlock = "SignSponsor";
   };
   new StaticShape() {
      SkinName = "frame3";
      position = "-94.2378 -41.5374 15.5122";
      rotation = "0 0 -1 84.9806";
      scale = "1 1 1";
      dataBlock = "SignSponsor";
   };
   new StaticShape() {
      SkinName = "condos";
      position = "-94.2378 -41.5374 15.5122";
      rotation = "0 0 -1 84.9806";
      scale = "1 1 1";
      dataBlock = "SignBoard";
   };
   new StaticShape() {
      SkinName = "xpress";
      position = "-45.1901 1.09398 4.25285";
      rotation = "0 0 -1 95.111";
      scale = "1 1 1";
      dataBlock = "SignBoard";
   };
   new SimGroup(Powerups) {

      new PowerUp(Level3Coin1) {
         position = "-173.228 -260.492 18.6874";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin2) {
         position = "-171.523 -200.263 18.8486";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin3) {
         position = "5.48945 -2.71509 18.7526";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin4) {
         position = "-150.343 -67.067 12.5051";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin5) {
         position = "75.7268 26.2199 15.2811";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin6) {
         position = "174.817 -54.3758 21.6649";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin7) {
         position = "140.434 -210.208 16.971";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin8) {
         position = "45.4462 -214.607 21.7841";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin9) {
         position = "-90.0583 100.982 19.6191";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin10) {
         position = "205.897 97.3212 19.0434";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin11) {
         position = "104.323 -101.816 22.0391";
         rotation = "0 0 1 114.592";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin12) {
         position = "-126.24 8.86428 11.8834";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
      new PowerUp(Level3Coin13) {
         position = "-101.666 -132.107 18.9651";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "DollarPowerup";
         m_bResetOnBallReset = "0";
         m_bResetOnSetNewFrame = "0";
         m_bResetOnNewGame = "1";
         m_fAwardAmount = "5";
         m_fSecondsPerRotation = "3";
      };
   };
   new StaticShape() {
      SkinName = "frame4";
      position = "-45.1901 1.09398 4.25285";
      rotation = "0 0 -1 95.111";
      scale = "1 1 1";
      dataBlock = "SignSponsor";
   };
   new StaticShape() {
      SkinName = "atom";
      position = "5.75261 -55.4895 14.675";
      rotation = "0 0 -1 18.3348";
      scale = "1 1 1";
      dataBlock = "SignBoard";
   };
   new StaticShape() {
      SkinName = "frame5";
      position = "5.75251 -55.4895 14.675";
      rotation = "0 0 -1 18.3348";
      scale = "1 1 1";
      dataBlock = "SignSponsor";
   };
   new StaticShape() {
      SkinName = "dreamy";
      position = "-79.305 -215.842 17.4658";
      rotation = "0 0 -1 63.0253";
      scale = "1 1 1";
      dataBlock = "SignBoard";
   };
   new StaticShape() {
      SkinName = "frame6";
      position = "-79.2519 -215.869 17.4623";
      rotation = "0 0 -1 63.0253";
      scale = "1 1 1";
      dataBlock = "SignSponsor";
   };
   new StaticShape() {
      SkinName = "scorekeepers";
      position = "125.785 -223.129 8.9846";
      rotation = "0 0 1 239.679";
      scale = "1 1 1";
      dataBlock = "SignBoard";
   };
   new StaticShape() {
      SkinName = "frame7";
      position = "125.786 -223.13 8.9846";
      rotation = "0 0 1 239.679";
      scale = "1 1 1";
      dataBlock = "SignSponsor";
   };
   new StaticShape() {
      SkinName = "refuel";
      position = "119.941 -188.471 16.0184";
      rotation = "0 0 1 122.796";
      scale = "1 1 1";
      dataBlock = "SignBoard";
   };
   new StaticShape() {
      SkinName = "frame8";
      position = "119.941 -188.471 16.0184";
      rotation = "0 0 1 122.796";
      scale = "1 1 1";
      dataBlock = "SignSponsor";
   };
   new StaticShape() {
      SkinName = "meteor";
      position = "182.637 39.7695 17.8155";
      rotation = "0 0 1 141.703";
      scale = "1 1 1";
      dataBlock = "SignBoard";
   };
   new StaticShape() {
      SkinName = "frame9";
      position = "182.626 39.7631 17.8155";
      rotation = "0 0 1 141.703";
      scale = "1 1 1";
      dataBlock = "SignSponsor";
   };
   new StaticShape() {
      SkinName = "magic";
      position = "-101.215 91.8664 18.3783";
      rotation = "0 0 1 226.318";
      scale = "1 1 1";
      dataBlock = "SignBoard";
   };
   new StaticShape() {
      SkinName = "frame10";
      position = "-101.215 91.8664 18.3783";
      rotation = "0 0 1 226.318";
      scale = "1 1 1";
      dataBlock = "SignSponsor";
   };
   new MiniStrikeSpawnPoint(SpawnPointMs) {
      position = "-158.619 36.638 28.2797";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "DefaultMiniStrikeSpawnPointData";
      AimFloor = "0";
      AimCeiling = "0";
      SecondsToReset = "300";
      AntiFlightDamping = "5";
      Friction = "0.39";
      Restitution = "0.2";
      Mass = "23.5868";
      Drag = "0";
      UseDatablockDefaults = "1";
      BallScale = "1";
      PowerMod = "1";
      Par = "10";
      IsWildshotLocation = "0";
      InnerRadius = "20";
      OuterRadius = "35";
   };
   new InteriorInstance() {
      position = "85.3766 -116.557 16.2827";
      rotation = "0 0 1 25.2101";
      scale = "1 3 1";
      interiorFile = "~/data/interiors/glasswall.dif";
      showTerrainInside = "0";
   };
};
//--- OBJECT WRITE END ---
