101 [IDS_GAMENAME] = Starcrossed
102 [IDS_GAMETITLE] = Starcrossed - %1
103 [IDS_ERROR_LOADINGFILE_GENERIC] = Could not load %1 successfully.
104 [IDS_ERROR_PROCESSINGXML_GENERIC] = Could not process XML.
105 [IDS_SAVEGAME_FILENAME] = savegame_%1.gam
106 [IDS_BUTTON_CREATENEWACCOUNT] = Create New
107 [IDS_BUTTON_DELETE] = Delete
108 [IDS_OPTIONS_TITLE] = Options
109 [IDS_ACCOUNT_DLG_TITLE] = Choose User
110 [IDS_ACCOUNT_DELETE_TITLE] = Delete %1?
111 [IDS_ACCOUNT_DELETE_BODY] = Are you sure you want to delete %1?
112 [IDS_TUTORIAL_ENTRY1] = Click here to slide this piece into the empty spot.
113 [IDS_TUTORIAL_ENTRY2] = Now click here to slide these pieces down, making a square.\nThey'll explode!
114 [IDS_TUTORIAL_ENTRY3] = Great! Now slide pieces to create another square.
115 [IDS_TUTORIAL_ENTRY4] = You lose energy when you move pieces and regain it by exploding pieces. Don't run out, or the game ends!
116 [IDS_TUTORIAL_ENTRY5] = Energy is lost every second. Create explosions to regain it! Don't run out, or the game ends!
117 [IDS_TUTORIAL_ENTRY6] = Notice how tiles light up after an explosion? Light up all tiles to go to the next level!
118 [IDS_SCORESEARNEXTRA_LABEL] = Score multiplier: 
119 [IDS_SCORESEARNEXTRA_VALUE] = %1%%
120 [IDS_GAME_PAUSED] = PAUSED
121 [IDS_BONUS_LABEL] = Bonus:
122 [IDS_BONUS_VALUE] =  x %1
123 [IDS_GAME_SCRAMBLE_BTN] = Scramble
124 [IDS_GAME_RESET_BTN] = Reset
125 [IDS_GAME_UNDO_BTN] = Undo
126 [IDS_GAME_CONGRATULATIONS_TITLE] = Congratulations!
127 [IDS_GAME_UNLOCKED_HARDUNTIMED] = You've just unlocked Mastermind Mode!
128 [IDS_GAME_UNLOCKED_HARDTIMED] = You've just unlocked Speedblitz Mode!
129 [IDS_ERROR_LOADINGSAVEGAME] = The saved game is for an earlier version of the game. It cannot be read, so it is being discarded.
130 [IDS_HINT_BONUSMOVES_TITLE] = Bonus Moves
131 [IDS_HINT_BONUSMOVES_BODY] = The Bonus Move shown at the top of the screen is worth extra energy and points! To earn this Bonus, for instance, just explode a group of %1 or more pieces shaped like 
132 [IDS_HINT_BLACKHOLES_TITLE] = Watch Out For Black Holes!
133 [IDS_HINT_BLACKHOLES_BODY] = These black holes can't be moved!\n\nThe only way to get rid of them is to explode a piece next to them.
134 [IDS_HINT_UNSTABLEBLACKHOLES_TITLE] = Unstable Black Holes
135 [IDS_HINT_UNSTABLEBLACKHOLES_BODY] = Black holes can also spread to adjacent pieces! You can save these infected pieces by moving them ... but you have to hurry!
136 [IDS_HINT_SUPERNOVAS_TITLE] = Supernovas
 137 [IDS_HINT_SUPERNOVAS_BODY] = If there's a supernova on the board, tiles can't be lit up! You also can't earn any points, and explosions will give back a reduced amount of energy. Get rid of supernovas fast!
138 [IDS_HINT_WILDCARDS_TITLE] = Wildcards
139 [IDS_HINT_WILDCARDS_BODY] = \nThese Wildcards will match any color! Use them to create extra large chains or to help get rid of supernovas more easily.
140 [IDS_HINT_UNTIMEDHARDMODE_TITLE] = Welcome to Mastermind Mode
141 [IDS_HINT_UNTIMEDHARDMODE_BODY] = Mastermind Mode is an extremely difficult untimed game! You'll have to think carefully to survive here.\n\nYou have a new ability in this mode: you can now RIGHT-CLICK pieces to rotate them among other nearby pieces. This technique costs more energy than normal moves, but it can be a life saver!
142 [IDS_HINT_TIMEDHARDMODE_TITLE] = Welcome to Speedblitz Mode
143 [IDS_HINT_TIMEDHARDMODE_BODY] = Speedblitz Mode is a much faster version of Timed Mode. Black holes grow more quickly and supernovas appear with alarming frequency! Keep your wits about you and never slow down!
144 [IDS_HINT_CHALLENGEGRID_TITLE] = Welcome to the Challenge Grid!
145 [IDS_HINT_CHALLENGEGRID_BODY] = The Challenge Grid has many challenges, each with special rules. Whenever you beat a challenge and earn a bronze star or better, other nearby challenges will be unlocked. If you can collect enough medals, you'll gain access to the next grid of challenges! Good luck!
146 [IDS_HINT_DONTSHOWTHISAGAIN] = Don't show this tip again
147 [IDS_CHALLENGE_CHOOSEACHALLENGE] = Choose a Challenge:
148 [IDS_CHALLENGE_PLAYAGAIN] = Play Again
149 [IDS_LABEL_MUSICVOLUME] = Music Volume
150 [IDS_CHALLENGE_PLAY] = Play
151 [IDS_CHALLENGE_CANCEL] = Cancel
152 [IDS_CREDITS_TITLE] = Credits
153 [IDS_CREDITS_LABEL1] = Design, coding:
154 [IDS_CREDITS_LINE1] = \nEric Heimburg\n(Narwhal Games)
155 [IDS_CREDITS_LABEL2] = Art:
156 [IDS_CREDITS_LINE2] = \nVon Caberte
157 [IDS_CREDITS_LABEL3] = Music:
158 [IDS_CREDITS_LINE3] = \nNEO-Sounds, Inc.\nShockwave-Sound.com\nBBM.Net\n
159 [IDS_CREDITS_LABEL4] =  
160 [IDS_CREDITS_LINE4] = 
161 [IDS_CREDITS_LABEL5] =  
162 [IDS_CREDITS_LINE5] =  
163 [IDS_LABEL_SFXVOLUME] = Sound Effects
164 [IDS_ERROR_CREATINGFILE] = Could not create file %1.
165 [IDS_ERROR_CONNECTINGTOSERVER] = Could not connect to server %1. If this is not a problem with your local internet connection, please try again later.
166 [IDS_ERROR_DOWNLOADINGFILE] = Could not get %1. Server responded with error code %2. Please try again later.
167 [IDS_ERROR_READINGURL] = Could not completely read %1. Please check your local internet connection, and try again later.
168 [IDS_ERROR_WRITING] = Could not completely write %1. Please make sure your hard drive is not full.
169 [IDS_LANGUAGE] = English
170 [IDS_MEDAL_BRONZE] = Bronze
171 [IDS_MEDAL_SILVER] = Silver
172 [IDS_MEDAL_GOLD] = Gold
173 [IDS_MEDAL_PERFECT] = Perfect
174 [IDS_LABEL_BESTSCORE] = Best Score:
175 [IDS_LABEL_NEXTRANK] = Next Rank:
176 [IDS_LABEL_WELCOME] = Welcome to Starcrossed, %1
177 [IDS_BUTTON_RESUMEGAME] = Resume Game
178 [IDS_BUTTON_UNTIMEDGAME] = Untimed Game
179 [IDS_BUTTON_TIMEDGAME] = Timed Game
180 [IDS_BUTTON_UNTIMEDHARDGAME] = Mastermind Mode
181 [IDS_BUTTON_TIMEDHARDGAME] = Speedblitz Mode
182 [IDS_BUTTON_CHALLENGEGRID] = Challenge Grid
183 [IDS_BUTTON_WEEKLYCHALLENGE] = Weekly Challenge
184 [IDS_BUTTON_OPTIONS] = Options
185 [IDS_BUTTON_HIGHSCORES] = High Scores
186 [IDS_BUTTON_CHANGEUSER] = Change User
187 [IDS_BUTTON_QUIT] = Quit
188 [IDS_DISCARDSAVEGAME_TITLE] = Discard Previous Game?
189 [IDS_DISCARDSAVEGAME_BODY] = Your previous game was automatically saved. Since you didn't pick "Resume Game," this previous game will now be discarded. Is this okay?
190 [IDS_DISCARDCURRENTGAME_TITLE] = Discard Current Game?
191 [IDS_DISCARDCURRENTGAME_BODY] = When you begin this new game, your previous game will be discarded. Is this okay?
192 [IDS_FLOATY_CHALLENGEWON] = Challenge Completed!
193 [IDS_FLOATY_CHALLENGELOST] = Objective Failed
194 [IDS_WEBCHALLENGE_TITLE] = Weekly Web Challenge
195 [IDS_WEBCHALLENGE_BODY1] = Check out a new Web Challenge every week!
196 [IDS_LABEL_DOWNLOADING] = Downloading...
197 [IDS_WEBCHALLENGE_BODY2] = This week's challenge:
198 [IDS_NEWHIGHSCORE_TITLE] = New Internet High Score
199 [IDS_NEWHIGHSCORE_BODY] = Congratulations! You have just placed #%1 on this week's internet scoreboard!
200 [IDS_LABEL_CHOOSELEVEL] = Choose a Starting Checkpoint:
201 [IDS_ENTERNAME_TITLE] = Enter Name
202 [IDS_ENTERNAME_BODY] = Welcome to Starcrossed! Please enter a name for use on the scoreboards.
203 [IDS_BUTTON_OK] = OK
204 [IDS_BUTTON_CANCEL] = Cancel
205 [IDS_BUTTON_YES] = Yes
206 [IDS_BUTTON_NO] = No
207 [IDS_BUTTON_HELP] = How to Play
208 [IDS_BUTTON_CREDITS] = Credits
209 [IDS_BUTTON_DONE] = Done
210 [IDS_LABEL_USE3DCARD] = Use 3D Card
211 [IDS_LABEL_FULLSCREEN] = Full Screen
212 [IDS_UNSUPPORTED_TITLE] = Not Supported
213 [IDS_UNSUPPORTED_BODY] = Hardware acceleration can not be enabled on this computer.\nYour video card does not meet the minimum requirements to support 3D mode.
214 [IDS_WARNING_TITLE] = Warning
215 [IDS_3DWARNING_BODY] = Your video card may not fully support this feature.\nIf you experience slower performance, please disable Hardware Acceleration.
216 [IDS_NOWINDOWEDMODE_TITLE] = No Windowed Mode
217 [IDS_NOWINDOWEDMODE_BODY] = Windowed mode is only available if your desktop is running in\neither 16 bit or 32 bit color mode; your desktop is not running in a supported color mode.
218 [IDS_ERROR_TITLE] = Error
219 [IDS_LABEL_CLICKTOBEGIN] = Click to Begin
220 [IDS_LABEL_LOADINGPROGRESS] = Loading... %1%%
221 [IDS_LABEL_TOPTEN_UNTIMED] = Untimed
222 [IDS_LABEL_TOPTEN_TIMED] = Timed
223 [IDS_LABEL_TOPTEN_UNTIMEDHARD] = Mastermind
224 [IDS_LABEL_TOPTEN_TIMEDHARD] = Speedblitz
225 [IDS_LABEL_TOPTEN_CHALLENGE] = Challenge
226 [IDS_LABEL_TOPTEN_INTERNETCHALLENGE] = Internet Challenge
227 [IDS_LABEL_TOPTEN_HIGHSCORES] = High Scores:
228 [IDS_LABEL_TOPTEN_PLACE] = Place:
229 [IDS_LABEL_TOPTEN_SCORE] = Score:
230 [IDS_LABEL_TOPTEN_LEVEL] = Level:
231 [IDS_LABEL_TOPTEN_NAME] = Name:
248 [IDS_LABEL_CHALLENGENAME] = %1.
249 [IDS_LABEL_DOWNLOADING_SCORES] = Downloading, Please Wait...
250 [IDS_LABEL_ERROR_DOWNLOADING_SCORES] = Error Downloading Scores
251 [IDS_BUTTON_BEGIN] = Begin
252 [IDS_TUTORIAL_TITLE] = How to Play
253 [IDS_LABEL_DONTSHOWAGAIN] = Don't show these instructions again
254 [IDS_FLOATY_PLUSSCORE] = +%1
255 [IDS_DEFAULT_NAME] = Player
256 [IDS_LABEL_SURVEY] = Click to take survey!
257 [IDS_LABEL_REPORTBUG] = Click to report an issue
258 [IDS_BUTTON_TOOLTIP_RESUMEGAME] = Continue the\ngame currently\nin progress!
259 [IDS_BUTTON_TOOLTIP_UNTIMEDGAME] = Play the\nstrategic\npuzzle game!
260 [IDS_BUTTON_TOOLTIP_TIMEDGAME] = Play the\nheart-pounding\nspeed game!
261 [IDS_BUTTON_TOOLTIP_UNTIMEDHARDGAME] = Play the\nultra-hard\npuzzle game!
262 [IDS_BUTTON_TOOLTIP_UNTIMEDHARDGAME_DISABLED] = Unlock this mode\nby beating the\nUntimed Game!
263 [IDS_BUTTON_TOOLTIP_TIMEDHARDGAME] = Play the\nlightning-fast\ntimed game!
264 [IDS_BUTTON_TOOLTIP_TIMEDHARDGAME_DISABLED] = Unlock this mode\nby beating the\nTimed Game!
265 [IDS_BUTTON_TOOLTIP_CHALLENGEGRID] = Complete\nchallenges to\nunlock medals!
266 [IDS_BUTTON_TOOLTIP_WEEKLYCHALLENGE] = Try a different challenge\neach week!
267 [IDS_LABEL_BESTSCORE_ABBREVIATED] = Best:
268 [IDS_LABEL_NEXTRANK_ABBREVIATED] = Next:
269 [IDS_HINT_AUTOSAVE_TITLE] = Resuming the Game
270 [IDS_HINT_AUTOSAVE_BODY] = You can continue your game where you left off by choosing "Resume Game." This works even if you quit Starcrossed and return later, because your game is always auto-saved!
271 [IDS_HINT_SCRAMBLEBUTTON_TITLE] = Scramble Button
272 [IDS_HINT_SCRAMBLEBUTTON_BODY] = Ione has noticed that you might be getting stuck, so she has provided the Scramble button at the bottom of the screen. If you're trapped, use this button, but beware! You'll lose some energy and all lit tiles will unlight.
273 [IDS_HINT_FOURPIECEBLACKHOLE_TITLE] = Black Hole Menace Grows!
274 [IDS_HINT_FOURPIECEBLACKHOLE_BODY] = Now if you make a match that has only four pieces in it, all four pieces will regrow as black holes! Be careful!
275 [IDS_HINT_FIVEPIECEBLACKHOLE_TITLE] = Black Hole Menace Grows!
276 [IDS_HINT_FIVEPIECEBLACKHOLE_BODY] = Now if you make a match that has five or fewer pieces in it, all five pieces will regrow as black holes! Be careful!
277 [IDS_HINT_FIVEPIECEBLACKHOLE_TITLE] = Black Hole Menace Grows!
278 [IDS_HINT_FIVEPIECEBLACKHOLE_BODY] = Now if you make a match that has six or fewer pieces in it, all six pieces will regrow as black holes! Be careful!
279 [IDS_HINT_UNLOCKEDCHALLENGEGRID2_TITLE] = Second Challenge Grid Open!
280 [IDS_HINT_UNLOCKEDCHALLENGEGRID2_BODY] = Congratulations! Now you can go on to the next grid of challenges! Use the arrow on the right side of the screen to see what awaits you next.
281 [IDS_HINT_UNLOCKEDCHALLENGEGRID3_TITLE] = Third Challenge Grid Open!
282 [IDS_HINT_UNLOCKEDCHALLENGEGRID3_BODY] = Congratulations! Now you can go on to the next grid of challenges! Use the arrow on the right side of the screen to see what awaits you next.
283 [IDS_HINT_BEATCHALLENGEGRID3_TITLE] = Congratulations!
284 [IDS_HINT_BEATCHALLENGEGRID3_BODY] = You've unlocked Madness Mode! It's available from the main game menu. 
285 [IDS_LABEL_TOPTEN_CRAZY] = Madness
286 [IDS_HINT_CRAZYMODE_TITLE] = Welcome to Madness Mode
287 [IDS_HINT_CRAZYMODE_BODY] = The goal of Madness Mode is simple: score mega points! Bonuses multiply your score and Combos give you huge boosts, but your energy depletes faster and faster the longer you play! How long can you last?
288 [IDS_BUTTON_CRAZYGAME] = Madness Mode
289 [IDS_BUTTON_TOOLTIP_CRAZYGAME_DISABLED] = Unlock this mode\nby mastering the\nChallenge Grid!
290 [IDS_BUTTON_TOOLTIP_CRAZYGAME] = Survive the\nharrowing\ngauntlet!
291 [IDS_RETRYBOX_TITLE] = Game Over
292 [IDS_RETRYBOX_OK] = Retry
293 [IDS_RETRYBOX_CANCEL] = Quit
294 [IDS_RETRYBOX_TEXT] = Try this level again?
295 [IDS_CHALLENGEGRID_CURMEDALS] = Star Points: %1
296 [IDS_CHALLENGEGRID_CURGOAL] = You need %1 star points to unlock the next grid!
297 [IDS_CHALLENGEGRID_NOMOREGOALS] = You are a true Starcrossed Master!
298 [IDS_CHALLENGEGRID_NOMOREGOALS_WOW] = You are an Ultimate Starcrossed Master!
299 [IDS_CHALLENGEGRID_NOMOREGOALS_WOW2] = You are an Ultimate Extreme Starcrossed Master!
300 [IDS_CHALLENGEGRID_NOMOREGOALS_PERFECT] = You are a Perfect Ultimate Starcrossed Master Extreme!
301 [IDS_TUTORIAL_ENTRY7] = You're doing great!\nLight up every tile\nto go on to the next level.
302 [IDS_HINT_REMINDER_RIGHTCLICK_TITLE] = Remember to right-click!
303 [IDS_HINT_REMINDER_RIGHTCLICK_BODY] = Remember that you can right-click anywhere on the board to rotate a group of four pieces. When you master this technique, you'll be able to overcome impossible odds!
304 [IDS_HINT_SCRAMBLEBUTTON2_TITLE] = Feeling Stuck?
305 [IDS_HINT_SCRAMBLEBUTTON2_BODY] = Things are starting to get tricky! The Scramble button is available if you need it, but remember that you can also RIGHT-CLICK to rotate pieces! Use this technique to get out of sticky situations!
306 [IDS_HINT_SLIDINGTILESINTIMEDMODE_TITLE] = Sliding Without Clicking
307 [IDS_HINT_SLIDINGTILESINTIMEDMODE_BODY] = In timed games like this, try the "slide without clicking" technique: click on a piece and then drag the cursor around without letting up on the mouse button. Mastering this method can really speed up your game!
308 [IDS_HINT_SLIDINGTILESINTIMEDMODE_TITLE] = Sliding Without Clicking
309 [IDS_HINT_SLIDINGTILESINTIMEDMODE_BODY] = Have you mastered it yet? To slide your pieces faster, click on a piece and then drag the cursor around without letting up on the mouse button. It takes practice, but this method can really speed up your game!
310 [IDS_HINT_DOUBLEDIP_TITLE] = Double Dip
311 [IDS_HINT_DOUBLEDIP_BODY] = Now you must use each tile on the board twice in order to reach the next level! Things are getting harder... can you keep up?
312 [IDS_CHALLENGEGRID_CURGOAL2] = You need %1 star points to unlock Madness Mode!
313 [IDS_CHALLENGEGRID_GOINGSTRONG_TITLE] = Halfway to Challenge Grid #2
314 [IDS_CHALLENGEGRID_GOINGSTRONG_BODY] = You're more than halfway to unlocking the second Challenge Grid! Medals are worth Star Points:\n\nBRONZE medals are worth 1 point,\nSILVER medals are worth 2 points,\nGOLD medals are worth 3 points,\nPERFECT medals are worth 4 points.\n\nWhen you have 20 points, you'll be able to explore the second Challenge Grid. Keep it up!
315 [IDS_LABEL_TWINKLINGSTARS] = Twinkling Stars

316 [IDS_FLOATY_CHECKPOINT] = Checkpoint Reached!
317 [IDS_HINT_CHECKPOINT_TITLE] = Checkpoint Reached!
318 [IDS_HINT_CHECKPOINT_BODY] = Congratulations! You've reached the first checkpoint. The next time you start a new game, you can begin playing right from this point.
319 [IDS_LABEL_STARPOINTSVALUES] = Scoring:
320 [IDS_LABEL_STARPOINTSVALUES_BRONZE] = = 1
321 [IDS_LABEL_STARPOINTSVALUES_SILVER] = = 2
322 [IDS_LABEL_STARPOINTSVALUES_GOLD] = = 3
323 [IDS_LABEL_STARPOINTSVALUES_PERFECT] = = 4


; the following strings are used in cut-scenes. The ~ character is used as a carriage-return to separate lines
1001 [level 1 intro] = One night, you had the~strangest dream ...~ ~From a great distance,~someone was calling out~for your help.
1002 [level 1 ending] = ~ ~"Is someone there?"
1003 [level 2 ending] = ~ ~"Can you hear me?"
1004 [level 3 ending] = ~ ~"Can you hear me?~ Can you help me?~ Thank you. My name is Ione.~ ~ Once there were four of us.~ Please, help me find the others."
1005 [level 4 intro] = ~ ~"First we must find Melaina."
1006 [level 6 ending] = "Melaina is yet bound,~ but we will soon have~ her free. ~ ~ We must find Krios~ to break her chains."
1007 [level 10 intro] = "Only one remains now:~ Melaina's sister, Kore,~ chained and alone.~ ~ She calls out to us!~ We must hurry."
1008 [level 13 intro] = "It is so good to be back~ together again! But much~ has transpired since we were~ flung apart.~ ~ We must now find and restore~ the Agathion."
1009 [level 16 intro] = ~ ~"The Agathion is an artifact~ of immense power, but it was~ shattered millenia ago.~ ~ We need your help to restore~ it so that we can begin our~ work anew."
1010 [level 18 ending] = "Kore has found the base!~ ~ Quickly, quickly!~ We must restore the whole!"
1011 [level 22 intro] = "The Agathion is complete!~ We now have only to animate~ it with our spirit.~ ~ The sisters Kore and Melaina~ will start, then Krios and I~ will complete the circle."
1012 [level 24 ending] = "It is done! We could not have~ come this far without your help.~ ~ Thank you, thank you from us all!"
1013 [level 25 intro] = "Now we can begin the work!~ Come, there is much to do."
1014 [level 27 ending] = "Behold! This fiery sun~ is the center of our work. ~ ~ It will bind the whole together,~ as our love binds us to the work."
1015 [level 30 ending] = "The moon we have created~ in a burst of glory,~ to balance the sun and~ temper his intensity."
1016 [level 34 intro] = "And finally, the world.~ ~ Lifeless to start, our~ patient touch engenders~ boundless growth."
1017 [level 36 ending] = "Our world is made anew, and it's~all thanks to you. If we can ever~return the favor, you will find us~in your dreams.~ ~For now, it is time for us to attend~to our world ... and time for~you to attend to yours. Farewell!"

2001 [generic "you win" for challenges] = Challenge Completed!
2002 [generic "you lose" for challenges] = Objective Failed
2003 ["you lose" for timed challenges with no scoring] = Time Expired
2004 ["you lose" for turn-based challenges with no scoring] = No More Turns
