<?xml version="1.0" encoding="utf-8"?>

<I1>
    <general>
        <GameMode value="challenge"/>
        <GeneralConfigFlags value="gcfDrawTimeLeftBar gcfAllowUnlimitedBlackHolesPerReplenish"/>
        <LongChainImmediateBoost idx="1" value="10"/>
        <LongChainImmediateBoost idx="10" value="100"/>
        <LongChainImmediateBoost idx="11" value="125"/>
        <LongChainImmediateBoost idx="12" value="150"/>
        <LongChainImmediateBoost idx="13" value="200"/>
        <LongChainImmediateBoost idx="14" value="300"/>
        <LongChainImmediateBoost idx="2" value="20"/>
        <LongChainImmediateBoost idx="3" value="30"/>
        <LongChainImmediateBoost idx="4" value="40"/>
        <LongChainImmediateBoost idx="5" value="50"/>
        <LongChainImmediateBoost idx="6" value="60"/>
        <LongChainImmediateBoost idx="7" value="70"/>
        <LongChainImmediateBoost idx="8" value="80"/>
        <LongChainImmediateBoost idx="9" value="90"/>
        <LongChainLength idx="1" value="2"/>
        <LongChainLength idx="10" value="11"/>
        <LongChainLength idx="11" value="12"/>
        <LongChainLength idx="12" value="13"/>
        <LongChainLength idx="13" value="14"/>
        <LongChainLength idx="14" value="15"/>
        <LongChainLength idx="2" value="3"/>
        <LongChainLength idx="3" value="4"/>
        <LongChainLength idx="4" value="5"/>
        <LongChainLength idx="5" value="6"/>
        <LongChainLength idx="6" value="7"/>
        <LongChainLength idx="7" value="8"/>
        <LongChainLength idx="8" value="9"/>
        <LongChainLength idx="9" value="10"/>
        <PieceRatio type="prColor1" value="100"/>
        <PieceRatio type="prColor2" value="100"/>
        <PieceRatio type="prColor3" value="100"/>
        <PieceRatio type="prColor4" value="100"/>
        <SpecialButtonFlags value="sbfShowScrambleButton"/>
        <fInitialTimeLeft value="200"/>
        <fMaxTimeLeft value="200"/>
        <fScoreModifier value="1"/>
        <fTimeBoostForLargeGroups value="0"/>
        <fTimeBoostPerExtraValueTile value="0"/>
        <fTimeBoostPerPiece value="0"/>
        <fTimeLostPerSecond value="0"/>
        <fTimePenaltyPerMainMoveType value="1"/>
        <fWarningBellStartTimePercent value="0.06"/>
        <nBackgroundID value="8"/>
        <nHeight value="8"/>
        <nLargeGroupSizeRequirement value="0"/>
        <nPieceCountNeededToAvoidBlackHoleWave value="10"/>
        <nPiecesInLevel value="99999999"/>
        <nScrambleButtonPointCostPerUse value="500"/>
        <nSongID value="1"/>
        <nWidth value="7"/>
        <nWinningScoreRequirementAfterGame value="1700"/>
        <sChallengeModeID value="I1"/>
        <sLevelLayout value=",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"/>
        <sLoseMessageID value="2002"/>
        <sNameOfChallenge value="Black Hole Invasion"/>
        <sWinMessageID value="2001"/>
    </general>

</I1>
