<level>
	<time>450000</time>
	<colors>he</colors>

<shapespawnpause>3000</shapespawnpause>
<shapeheatingpower>1.0</shapeheatingpower> 	

<easyshapefrequency>0.05</easyshapefrequency> 	
<easyshapefrequencyincrement>0.0</easyshapefrequencyincrement>

<bonusfrequency>0.1</bonusfrequency>
<bonusfrequencyincrement>0.0</bonusfrequencyincrement>

<specialfrequency>0.1</specialfrequency>
<specialfrequencyincrement>0.0</specialfrequencyincrement>

<shapemaxlevel>4.0</shapemaxlevel>
<shapemaxlevelincrement>0.0</shapemaxlevelincrement>

<cash>2</cash>
<!--needspawnjewels/-->



<enablebonus>cash</enablebonus>
<!--enablebonus>bomb</enablebonus-->
<!--enablebonus>dynamite</enablebonus-->
<!--enablebonus>rocket</enablebonus-->
<!--enablebonus>lightning</enablebonus-->
<!--enablebonus>chainlightning</enablebonus-->
<enablebonus>rainbow</enablebonus>
<!--enablebonus>brush</enablebonus-->
<!--enablebonus>killone</enablebonus-->
<!--enablebonus>makeuseful</enablebonus-->
<!--enablebonus>clearshapes</enablebonus-->
<!--enablebonus>addtime</enablebonus-->
<!--enablebonus>luck</enablebonus-->
	

	             <!--
<unlockbonus>bomb</unlockbonus>	
<unlockbonus>dynamite</unlockbonus>	
<unlockbonus>rocket</unlockbonus>	
<unlockbonus>lightning</unlockbonus>	
<unlockbonus>chainlightning</unlockbonus>	
<unlockbonus>rainbow</unlockbonus>	
<unlockbonus>brush</unlockbonus>	
<unlockbonus>killone</unlockbonus>	
<unlockbonus>makeuseful</unlockbonus>	
<unlockbonus>clearshapes</unlockbonus>	
<unlockbonus>addtime</unlockbonus>	
<unlockbonus>luck</unlockbonus>	
                -->
	

	
	
	<alias>
		<char>y</char>
		<color>h</color>
		<type>rainbow</type>
	</alias>
	<alias>
		<char>0</char>
		<color>random</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>e</char>
		<color>e</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>h</char>
		<color>h</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>a</char>
		<color>a</color>
		<type>jewel</type>
	</alias>
	<playfield>
.....hhhh....
....hhhhhh...
....hhhyhh...
.....hhhh....
.ee...hh.....
.eee..a......
..ee..a..eee.
....ea..eeee.
.....a.eeee..
.....aeee....
....a........
....a........
	</playfield>
	<fill>
.....0000....
....000000...
....000000...
.....0000....
.00...00.....
.000..0......
..00..0..000.
....00..0000.
.....0.0000..
.....0000....
....0........
....0........
	</fill>
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac.xml</material>
				<texstage>/texture/bg/bg01.dds</texstage>
				<mesh>/mesh/bg.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>1600.0</zposition>
			<xscale>4.1</xscale>
			<yscale>4.1</yscale>
			<zscale>4.1</zscale>
		</effect>
	</effects>
</level>