<level>
	<time>800000</time>
	<demomode>0</demomode>
	<colors>cj</colors>
	<shapespawnpause>100</shapespawnpause>
	<shapeheatingpower>0</shapeheatingpower>

  <shapemaxlevel>4.0</shapemaxlevel>
  <shapemaxlevelincrement>0.0</shapemaxlevelincrement>

  <specialfrequency>0.0</specialfrequency>
  <bonusfrequency>0.0</bonusfrequency>
  <easyshapefrequency>0.1</easyshapefrequency>
  <matchhintenable/>
  <disableeasyshape/>
	<alias>
		<char>0</char>
		<color>random</color>
		<type>jewel</type>
	</alias>

 	<alias>
		<char>c</char>
		<color>c</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>j</char>
		<color>j</color>
		<type>jewel</type>
	</alias>


	<playfield>
..000000000..
.00000000000.
.00000000000.
.00000000000.
.00000000000.
.00000000000.
..000000000..
.............
	</playfield>
	<fill>
..000000000..
.00000000000.
.00000000000.
.00000000000.
.00000000000.
.00000000000.
..000000000..
.............
	</fill>
  <!--
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac_diff-a.xml</material>
 				<texstage>/texture/glowing/shock-big.png</texstage>
				<mesh>/mesh/centered-1x1.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>160.0</zposition>
			<xscale>1200</xscale>
			<yscale>1200</yscale>
			<zscale>1</zscale>
		</effect>
	</effects>
	-->
</level>