<screen>
	<!-- representation of screen -->
	<layer>1</layer>
	<rootcomponent>
		<name>mainform</name>
		<effects>
			<effect>
				<name>create</name>
			</effect>
			<effect>
				<name>destroy</name>
				<lifetime>600</lifetime>
			</effect>
		</effects>

<!-- close button -->
		<component>
			<name>closebutton</name>
			<caption>$Language.Default.close</caption>
			<captioncolor>0xEE000000</captioncolor>
			<captionshadowcolor>0xFFF0B955</captionshadowcolor>
			<captionscale>0.90</captionscale>
			<hotkey>KEY_ESCAPE</hotkey>
			<width>120</width>
			<height>40</height>
			<effects>
				<effect>
					<name>create</name>
					<xposition>-295</xposition>
					<yposition>262</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/button-left.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/gui/smi.png</texstage>
					</visual>
				</effect>
				<effect>
					<name>mousein</name>
     			<sound>
     	     		<stream>/sound/mouseover.wav</stream>
	     	  </sound>
					<visual>
						<mesh>/mesh/gui/button-left.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/gui/smi-highlight.png</texstage>
					</visual>
				</effect>
				<effect>
					<name>mouseout</name>
     			<sound>
     	     		<stream>/sound/mouseout.wav</stream>
	     	  </sound>
					<visual>
						<mesh>/mesh/gui/button-left.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/gui/smi.png</texstage>
					</visual>
				</effect>
			</effects>
		</component>

<!-- Makes fading background -->
		<component>
		<name>fadeform</name>
		<layer>1</layer>
		<effects>
			<effect>
				<name>create</name>
				<zposition>5.0</zposition>
				<visual>
					<mesh>/mesh/gui/popupfade.xml</mesh>
					<texstage>/texture/black.png</texstage>
					<material>/material/tex-ac_diff-a.xml</material>
				</visual>
				<blend>
						<timeend>1</timeend>
						<valuebegin>0</valuebegin>
						<valueend>150</valueend>
				</blend>
			</effect>
		</effects>
		</component>

   <!-- ======================== Artifact icons: ======================== -->

		<component>
			<name>quest1</name>
			<cursor>0</cursor>
			<width>70</width>
			<height>70</height>
			<enable>0</enable>
			<hint>$Language.Default.Treasury.quest1</hint>
			<effects>
				<effect>
					<name>create</name>
					<xposition>-280</xposition>
					<yposition>-180</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/01.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/01.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/01.png</texstage>
					</visual>
				</effect>

			</effects>

     <!-- arrow -->
 		 <component>
		 <name>arrow</name>
		 <effects>
			<effect>
				<name>create</name>
				<xposition>60</xposition>
				<yposition>50</yposition>
				<zposition>-0.9</zposition>
				<xscale>128</xscale>
				<yscale>32</yscale>
				<visual>
					<mesh>/mesh/gui/arrow-treasure.xml</mesh>
					<material>/material/tex-ac_diff-a.xml</material>
					<texstage>/texture/gui/arrow-treasure.png</texstage>
				</visual>
				<rotation>
						<timeend>1</timeend>
						<angleend>2.2</angleend>
				</rotation>
			</effect>
		 </effects>
		 </component>

			
		</component>

    <!-- quest_map2 -->
		<component>
			<name>quest2</name>
			<cursor>0</cursor>
			<width>70</width>
			<height>70</height>
			<enable>0</enable>
			<hint>$Language.Default.Treasury.quest2</hint>
			<effects>
				<effect>
					<name>create</name>
					<xposition>-100</xposition>
					<yposition>-220</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/02.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/02.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/02.png</texstage>
					</visual>
				</effect>

			</effects>
			
     <!-- arrow -->
 		 <component>
		 <name>arrow</name>
		 <effects>
			<effect>
				<name>create</name>
				<xposition>10</xposition>
				<yposition>50</yposition>
				<zposition>-0.9</zposition>
				<xscale>64</xscale>
				<yscale>32</yscale>
				<visual>
					<mesh>/mesh/gui/arrow-treasure.xml</mesh>
					<material>/material/tex-ac_diff-a.xml</material>
					<texstage>/texture/gui/arrow-treasure-short.png</texstage>
				</visual>
				<rotation>
						<timeend>1</timeend>
						<angleend>2.7</angleend>
				</rotation>
			</effect>
		 </effects>
		 </component>

		</component>
		
		<!-- quest_map3 -->
		<component>
			<name>quest3</name>
			<cursor>0</cursor>
			<width>70</width>
			<height>70</height>
			<hint>$Language.Default.Treasury.quest3</hint>
			<effects>
				<effect>
					<name>create</name>
					<xposition>100</xposition>
					<yposition>-220</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/03.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/03.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/03.png</texstage>
					</visual>
				</effect>
			</effects>
			
     <!-- arrow -->
 		 <component>
		 <name>arrow</name>
		 <effects>
			<effect>
				<name>create</name>
				<xposition>-10</xposition>
				<yposition>50</yposition>
				<zposition>-0.9</zposition>
				<xscale>60</xscale>
				<yscale>32</yscale>
				<visual>
					<mesh>/mesh/gui/arrow-treasure.xml</mesh>
					<material>/material/tex-ac_diff-a.xml</material>
					<texstage>/texture/gui/arrow-treasure-short.png</texstage>
				</visual>
				<rotation>
						<timeend>1</timeend>
						<angleend>-2.7</angleend>
				</rotation>
			</effect>
		 </effects>
		 </component>

			
		</component>
		
		<!-- quest_map4 -->
		<component>
			<name>quest4</name>
			<cursor>0</cursor>
			<width>70</width>
			<height>70</height>
			<enable>0</enable>
			<hint>$Language.Default.Treasury.quest4</hint>
			<effects>
				<effect>
					<name>create</name>
					<xposition>280</xposition>
					<yposition>-180</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/04.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/04.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/04.png</texstage>
					</visual>
				</effect>

			</effects>
    <!-- arrow -->
 		 <component>
		 <name>arrow</name>
		 <effects>
			<effect>
				<name>create</name>
				<xposition>-60</xposition>
				<yposition>50</yposition>
				<zposition>-0.9</zposition>
				<xscale>128</xscale>
				<yscale>32</yscale>
				<visual>
					<mesh>/mesh/gui/arrow-treasure.xml</mesh>
					<material>/material/tex-ac_diff-a.xml</material>
					<texstage>/texture/gui/arrow-treasure.png</texstage>
				</visual>
				<rotation>
						<timeend>1</timeend>
						<angleend>-2.2</angleend>
				</rotation>
			</effect>
		 </effects>
		 </component>
		</component>
		
		<!-- quest_map5 -->
		<component>
			<name>quest5</name>
			<cursor>0</cursor>
			<width>70</width>
			<height>70</height>
			<enable>0</enable>
			<hint>$Language.Default.Treasury.quest5</hint>
			<effects>
				<effect>
					<name>create</name>
					<xposition>-300</xposition>
					<yposition>-20</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/05.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/05.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/05.png</texstage>
					</visual>
				</effect>

			</effects>
    <!-- arrow -->
 		 <component>
		 <name>arrow</name>
		 <effects>
			<effect>
				<name>create</name>
				<xposition>60</xposition>
				<yposition>30</yposition>
				<zposition>-0.9</zposition>
				<xscale>110</xscale>
				<yscale>32</yscale>
				<visual>
					<mesh>/mesh/gui/arrow-treasure.xml</mesh>
					<material>/material/tex-ac_diff-a.xml</material>
					<texstage>/texture/gui/arrow-treasure.png</texstage>
				</visual>
				<rotation>
						<timeend>1</timeend>
						<angleend>1.57</angleend>
				</rotation>
			</effect>
		 </effects>
		 </component>
		</component>
		<!-- quest_map6 -->
		<component>
			<name>quest6</name>
			<cursor>0</cursor>
			<width>70</width>
			<height>70</height>
			<hint>$Language.Default.Treasury.quest6</hint>
			<enable>0</enable>
			<effects>
				<effect>
					<name>create</name>
					<xposition>300</xposition>
					<yposition>-20</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/06.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/06.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/06.png</texstage>
					</visual>
				</effect>
			</effects>
    <!-- arrow -->
 		 <component>
		 <name>arrow</name>
		 <effects>
			<effect>
				<name>create</name>
				<xposition>-50</xposition>
				<yposition>30</yposition>
				<zposition>-0.9</zposition>
				<xscale>110</xscale>
				<yscale>32</yscale>
				<visual>
					<mesh>/mesh/gui/arrow-treasure.xml</mesh>
					<material>/material/tex-ac_diff-a.xml</material>
					<texstage>/texture/gui/arrow-treasure.png</texstage>
				</visual>
				<rotation>
						<timeend>1</timeend>
						<angleend>-1.57</angleend>
				</rotation>
			</effect>
		 </effects>
		 </component>
		</component>
		
		<!-- quest_map7 -->
		<component>
			<name>quest7</name>
			<cursor>0</cursor>
			<width>70</width>
			<height>70</height>
			<hint>$Language.Default.Treasury.quest7</hint>
			<effects>
				<effect>
					<name>create</name>
					<xposition>-280</xposition>
					<yposition>160</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/07.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/07.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/07.png</texstage>
					</visual>
				</effect>
			</effects>
    <!-- arrow -->
 		 <component>
		 <name>arrow</name>
		 <effects>
			<effect>
				<name>create</name>
				<xposition>60</xposition>
				<yposition>0</yposition>
				<zposition>-0.9</zposition>
				<xscale>110</xscale>
				<yscale>32</yscale>
				<visual>
					<mesh>/mesh/gui/arrow-treasure.xml</mesh>
					<material>/material/tex-ac_diff-a.xml</material>
					<texstage>/texture/gui/arrow-treasure.png</texstage>
				</visual>
				<rotation>
						<timeend>1</timeend>
						<angleend>0.9</angleend>
				</rotation>
			</effect>
		 </effects>
		 </component>
		</component>
		
		<!-- quest_map8 -->
		<component>
			<name>quest8</name>
			<cursor>0</cursor>
			<width>70</width>
			<height>70</height>
			<hint>$Language.Default.Treasury.quest8</hint>
			<enable>0</enable>
			<effects>
				<effect>
					<name>create</name>
					<xposition>-100</xposition>
					<yposition>210</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/08.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/08.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/08.png</texstage>
					</visual>
				</effect>
			</effects>
    <!-- arrow -->
 		 <component>
		 <name>arrow</name>
		 <effects>
			<effect>
				<name>create</name>
				<xposition>30</xposition>
				<yposition>-50</yposition>
				<zposition>-0.9</zposition>
				<xscale>60</xscale>
				<yscale>32</yscale>
				<visual>
					<mesh>/mesh/gui/arrow-treasure.xml</mesh>
					<material>/material/tex-ac_diff-a.xml</material>
					<texstage>/texture/gui/arrow-treasure-short.png</texstage>
				</visual>
				<rotation>
						<timeend>1</timeend>
						<angleend>0.5</angleend>
				</rotation>
			</effect>
		 </effects>
		 </component>
		</component>

		<!-- arcade complete -->
		<component>
			<name>arcade</name>
			<cursor>0</cursor>
			<width>70</width>
			<height>70</height>
			<enable>0</enable>
			<hint>$Language.Default.Treasury.arcade</hint>
			<effects>
				<effect>
					<name>create</name>
					<xposition>100</xposition>
					<yposition>190</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/09.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/09.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/09.png</texstage>
					</visual>
				</effect>
			</effects>
			
  <!-- arrow -->
 		 <component>
		 <name>arrow</name>
		 <effects>
			<effect>
				<name>create</name>
				<xposition>-30</xposition>
				<yposition>-40</yposition>
				<zposition>-0.9</zposition>
				<xscale>60</xscale>
				<yscale>32</yscale>
				<visual>
					<mesh>/mesh/gui/arrow-treasure.xml</mesh>
					<material>/material/tex-ac_diff-a.xml</material>
					<texstage>/texture/gui/arrow-treasure-short.png</texstage>
				</visual>
				<rotation>
						<timeend>1</timeend>
						<angleend>-0.5</angleend>
				</rotation>
			</effect>
		 </effects>
		 </component>
		</component>
		
		<!-- purchase -->
		<component>
			<name>purchase</name>
			<cursor>0</cursor>
			<width>70</width>
			<height>70</height>
			<hint>$Language.Default.Treasury.purchase</hint>
			<enable>0</enable>
			<effects>
				<effect>
					<name>create</name>
					<xposition>280</xposition>
					<yposition>160</yposition>
					<zposition>-1.0</zposition>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/10.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/10.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/10.png</texstage>
					</visual>
				</effect>
			</effects>
  <!-- arrow -->
 		 <component>
		 <name>arrow</name>
		 <effects>
			<effect>
				<name>create</name>
				<xposition>-50</xposition>
				<yposition>-10</yposition>
				<zposition>-0.9</zposition>
				<xscale>110</xscale>
				<yscale>32</yscale>
				<visual>
					<mesh>/mesh/gui/arrow-treasure.xml</mesh>
					<material>/material/tex-ac_diff-a.xml</material>
					<texstage>/texture/gui/arrow-treasure.png</texstage>
				</visual>
				<rotation>
						<timeend>1</timeend>
						<angleend>-1.0</angleend>
				</rotation>
			</effect>
		 </effects>
		 </component>
		</component>
		
		<!-- totalcomplete -->
		<component>
			<name>totalcomplete</name>
			<cursor>0</cursor>
			<width>200</width>
			<height>200</height>
			<hint>$Language.Default.Treasury.totalcomplete</hint>
			<enable>0</enable>
			<effects>
				<effect>
					<name>create</name>
					<xposition>0</xposition>
					<yposition>0</yposition>
					<zposition>-1.0</zposition>
          <xscale>2</xscale>
          <yscale>2</yscale>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac.xml</material>
						<texstage>/texture/artifact/total.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>ondisable</name>
          <xscale>2</xscale>
          <yscale>2</yscale>
					<visual>
						<mesh>/mesh/gui/artifact-disabled.xml</mesh>
						<material>/material/tex-a_diff-ac.xml</material>
						<texstage>/texture/artifact/total.png</texstage>
					</visual>
				</effect>

				<effect>
					<name>onenable</name>
          <xscale>2</xscale>
          <yscale>2</yscale>
					<visual>
						<mesh>/mesh/gui/artifact.xml</mesh>
						<material>/material/tex-ac_diff-a.xml</material>
						<texstage>/texture/artifact/total.png</texstage>
					</visual>
				</effect>
			</effects>
		</component>

	</rootcomponent>
</screen>