<hierarchy>
	<object class="Core.Graphics.PixelShaderFFP">
		<invoke	command="setColor">
			<object>SELECT</object> <object>TEXTURE</object>
		</invoke>
		<invoke	command="setAlpha">
			<object>MODULATE</object> <object>TEXTURE</object> <object>DIFFUSE</object>
		</invoke>
		<invoke	command="setFilter">
			<object>MIN</object> <object>LINEAR</object>
		</invoke>
		<invoke	command="setFilter">
			<object>MAG</object> <object>LINEAR</object>
		</invoke>
	</object>
</hierarchy>
