<object>
	<decayeffects>
		<effect>
      <xposition>-30</xposition>
      <yposition>-20</yposition>
			<sound>
				<stream>/sound/bonus_blade.wav</stream>
			</sound>
			<visual>
				<mesh>/mesh/bonus-blade.xml</mesh>
				<material>/material/tex-ac_diff-a.xml</material>
				<texstage>/texture/bonus/effect/blade.png</texstage>
			</visual>
			<velocity>0.0</velocity>
			<lifetime>1000</lifetime>
			<count>1</count>
			<rotation>
				<timeend>1</timeend>
				<angleend>-1.0</angleend>
			</rotation>
			<zoom>
				<timebegin>0</timebegin>
				<timeend>150</timeend>
				<xbegin>0.0</xbegin>
				<ybegin>0.5</ybegin>
				<zbegin>1.0</zbegin>
				<xend>1.4</xend>
				<yend>1.0</yend>
				<zend>1.0</zend>
			</zoom>
			<blend>
				<timebegin>150</timebegin>
				<timeend>550</timeend>
				<valuebegin>255</valuebegin>
				<valueend>0</valueend>
			</blend>
		</effect>

		<effect>
      <xposition>30</xposition>
      <yposition>-20</yposition>
			<visual>
				<mesh>/mesh/bonus-blade.xml</mesh>
				<material>/material/tex-ac_diff-a.xml</material>
				<texstage>/texture/bonus/effect/blade.png</texstage>
			</visual>
			<velocity>0.0</velocity>
			<lifetime>1000</lifetime>
			<count>1</count>
			<rotation>
				<timeend>1</timeend>
				<angleend>1.0</angleend>
			</rotation>
			<zoom>
				<timebegin>200</timebegin>
				<timeend>350</timeend>
				<xbegin>0.0</xbegin>
				<ybegin>0.5</ybegin>
				<zbegin>1.0</zbegin>
				<xend>1.3</xend>
				<yend>1.0</yend>
				<zend>1.0</zend>
			</zoom>
			<blend>
				<timebegin>350</timebegin>
				<timeend>750</timeend>
				<valuebegin>255</valuebegin>
				<valueend>0</valueend>
			</blend>
		</effect>
		
		<effect>
			<visual>
				<material>/material/tex-ac_diff-a.xml</material>
				<mesh>/mesh/centered-32x32.xml</mesh>
				<texstage>/texture/glowing/star.png</texstage>
			</visual>
   		<optional/>
     	<velocity>200.0</velocity>
			<xacceleration>0.0</xacceleration>
			<yacceleration>500.0</yacceleration>
			<zacceleration>0.0</zacceleration>
			<lifetime>2000</lifetime>
			<count>7</count>
      <rotation>
          <timeend>1000</timeend>
          <anglebegin>0</anglebegin>
          <angleend>3</angleend>
      </rotation>
			<blend>
				<timeend>2000</timeend>
				<valuebegin>200</valuebegin>
				<valueend>20</valueend>
			</blend>
			<zoom>
				<timeend>2000</timeend>
				<xbegin>1.0</xbegin>
				<ybegin>1.0</ybegin>
				<zbegin>1.0</zbegin>
				<xend>3.0</xend>
				<yend>3.0</yend>
				<zend>1.0</zend>
			</zoom>
		</effect>

	</decayeffects>
</object>