<hierarchy>
	<object>/mesh/bg.xml</object>
	<object>/mesh/bonus-blade.xml</object>
	<object>/mesh/bonus-big.xml</object>
	<object>/mesh/bonus-big-disabled.xml</object>
	<object>/mesh/bonus.xml</object>
	<object>/mesh/bonus-disabled.xml</object>

	<object>/mesh/centered-1x1.xml</object>
	<object>/mesh/centered-8x8.xml</object>
	<object>/mesh/centered-16x16.xml</object>
	<object>/mesh/centered-16x128.xml</object>
	<object>/mesh/centered-30x30.xml</object>
	<object>/mesh/centered-32x32.xml</object>
	<object>/mesh/centered-32x64.xml</object>
	<object>/mesh/centered-40x40.xml</object>
	<object>/mesh/centered-40x40-flip14.xml</object>
	<object>/mesh/centered-40x40-fliph.xml</object>
	<object>/mesh/centered-40x40-flipv.xml</object>
	<object>/mesh/centered-40x40-rotl.xml</object>
	<object>/mesh/centered-40x40-rotll.xml</object>
	<object>/mesh/centered-40x40-rotr.xml</object>

	<object>/mesh/centered-64x64.xml</object>
	<object>/mesh/centered-64x64-fliph.xml</object>
	<object>/mesh/centered-64x64-flipv.xml</object>
	<object>/mesh/centered-64x64-rotl.xml</object>
	<object>/mesh/centered-64x64-rotr.xml</object>
	<object>/mesh/centered-90x90.xml</object>

	<object>/mesh/centered-128x16.xml</object>
	<object>/mesh/centered-128x64.xml</object>
	<object>/mesh/centered-128x128.xml</object>
	<object>/mesh/centered-256x32.xml</object>
	<object>/mesh/centered-256x64.xml</object>
	<object>/mesh/centered-256x128.xml</object>
	<object>/mesh/centered-256x256.xml</object>
	
	<object>/mesh/centered-512x64.xml</object>
	<object>/mesh/centered-512x512.xml</object>
	<object>/mesh/centered-800x512.xml</object>

	<object>/mesh/glowing.xml</object>
	<object>/mesh/gray_dot.xml</object>
	<object>/mesh/gui/affiliate.xml</object>
	<object>/mesh/gui/aim1.xml</object>
	<object>/mesh/gui/aim1-detail.xml</object>
	<object>/mesh/gui/aim1-faded.xml</object>
	<object>/mesh/gui/aim1-triangle.xml</object>
	
	<object>/mesh/gui/arrow-treasure.xml</object>
	<object>/mesh/gui/arrow-treasure-disabled.xml</object>
	
	<object>/mesh/gui/arrow1.xml</object>
	<object>/mesh/gui/arrow1-blended.xml</object>
	
	<object>/mesh/gui/artifact.xml</object>
	<object>/mesh/gui/artifact-disabled.xml</object>

	<object>/mesh/gui/button.xml</object>
	<object>/mesh/gui/button-left.xml</object>
	<object>/mesh/gui/button-right.xml</object>
	
  <object>/mesh/gui/enkord.xml</object>

  <object>/mesh/gui/frame/deco-top.xml</object>
  <object>/mesh/gui/frame/line-left.xml</object>
  <object>/mesh/gui/frame/line-right.xml</object>
  <object>/mesh/gui/frame/options-bg.xml</object>
  <object>/mesh/gui/frame/options-corners.xml</object>
  <object>/mesh/gui/frame/options-lines.xml</object>

	<object>/mesh/gui/background/cloud.xml</object>
	<object>/mesh/gui/background/grass.xml</object>
	<object>/mesh/gui/background/rocks.xml</object>
	<object>/mesh/gui/background/sky.xml</object>
	<object>/mesh/gui/background/tower.xml</object>

	<object>/mesh/gui/gamescreen/panel-left.xml</object>
	<object>/mesh/gui/gamescreen/panel-right.xml</object>
  <object>/mesh/gui/map-sky.xml</object>
  <object>/mesh/gui/mousebtn.xml</object>
  <object>/mesh/gui/popup.xml</object>
  <object>/mesh/gui/popupfade.xml</object>
  <object>/mesh/gui/popup-512x256.xml</object>
  <object>/mesh/gui/selectprofilerect.xml</object>
  <object>/mesh/gui/statindicator.xml</object>
  <object>/mesh/gui/timeindicator.xml</object>

  <object>/mesh/hint-arrow.xml</object>
  <object>/mesh/hint-centered.xml</object>
  <object>/mesh/hint-dark.xml</object>
  <object>/mesh/hint.xml</object>
  
  <object>/mesh/lightning-128x512.xml</object>
  <object>/mesh/maproom-complete-in.xml</object>
  <object>/mesh/maproom-complete-out.xml</object>
  <object>/mesh/maproom-noncomplete-in.xml</object>
  <object>/mesh/maproom-noncomplete-out.xml</object>
  <object>/mesh/maproom-locked.xml</object>
  
  <object>/mesh/nag.xml</object>
  <object>/mesh/none.xml</object>
  
  <object>/mesh/playfield/bound-1.xml</object>
  <object>/mesh/playfield/bound-2.xml</object>
  <object>/mesh/playfield/bound-3.xml</object>
  <object>/mesh/playfield/bound-4.xml</object>
  <object>/mesh/playfield/bound-corner1.xml</object>
  <object>/mesh/playfield/bound-corner2.xml</object>
  <object>/mesh/playfield/bound-corner3.xml</object>
  <object>/mesh/playfield/bound-corner4.xml</object>
  <object>/mesh/playfield/bound-line-bottom.xml</object>
  <object>/mesh/playfield/bound-line-left.xml</object>
  <object>/mesh/playfield/bound-line-right.xml</object>
  <object>/mesh/playfield/bound-line-top.xml</object>
  
  <object>/mesh/screen-black.xml</object>
  <object>/mesh/shape-glow.xml</object>
  <object>/mesh/shape-shadow.xml</object>
  <object>/mesh/shape.xml</object>

  <object>/mesh/trail-tiny1.xml</object>
  <object>/mesh/trail1.xml</object>
  <object>/mesh/trail2.xml</object>
  <object>/mesh/trail3.xml</object>
</hierarchy>