<level>
  <addtimemode/>
  <needspawnjewels/>
	<time>60000</time>
	<jewelsrequired>99999999</jewelsrequired>
	<colors>adgk</colors>
	<uncover>arcade</uncover>
<shapespawnpause>3000</shapespawnpause>
	<!-- increase difficulty at 5% per minutes -->
  <bonusfrequency>0.20</bonusfrequency>
  <bonusfrequencyincrement>-0.01</bonusfrequencyincrement>

  <colorsincreasetime>360000</colorsincreasetime>
  
  <specialfrequency>0.15</specialfrequency>
  <specialfrequencyincrement>-0.01</specialfrequencyincrement>

  <easyshapefrequency>0.15</easyshapefrequency>
  <easyshapefrequencyincrement>-0.01</easyshapefrequencyincrement>

  <shapemaxlevel>5.23</shapemaxlevel>
  <shapemaxlevelincrement>-0.12</shapemaxlevelincrement>
  <shapeminlevel>4.00</shapeminlevel>

  <enablebonus>bomb</enablebonus>
  <enablebonus>dynamite</enablebonus>
  <enablebonus>brush</enablebonus>
  <enablebonus>rainbow</enablebonus>
  <enablebonus>rocket</enablebonus>
  <enablebonus>lightning</enablebonus>
  <enablebonus>chainlightning</enablebonus>
  <enablebonus>addtime</enablebonus>

	<alias>
		<char>a</char>
		<color>a</color>
		<type>jewel</type>
	</alias>
	
	<alias>
		<char>d</char>
		<color>d</color>
		<type>jewel</type>
	</alias>
	
	<alias>
		<char>1</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/runes/07.png</texture>
		<style>iron1</style>
	</alias>
	<alias>
		<char>2</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/runes/08.png</texture>
		<style>iron1</style>
	</alias>
	<alias>
		<char>3</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/runes/05b.png</texture>
		<style>iron1</style>
	</alias>

	<alias>
		<char>4</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/blocks/runes/06.png</texture>
		<style>iron1</style>
	</alias>

 	<alias>
		<char>5</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/blocks/runes/04a.png</texture>
		<style>iron1</style>
	</alias>


	<playfield>
.454455454455.
dddda.11.adddd
ddda.1dd1.addd
dda.1dddd1.add
da.1dd55dd1.ad
231dd4554dd132
321dd4554dd123
ad.1dd55dd1.da
aad.1dddd1.daa
aaad.1dd1.daaa
aaaad.11.daaaa
...aaaaaaaa...
	</playfield>
	<fill>
.000000000000.
00000.00.00000
0000.0000.0000
000.000000.000
00.00000000.00
00000000000000
00000000000000
00.00000000.00
000.000000.000
0000.0000.0000
00000.00.00000
...00000000...
	</fill>
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac.xml</material>
 				<texstage>/texture/bg/bg01.dds</texstage>
				<mesh>/mesh/bg.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>1600.0</zposition>
			<xscale>4.1</xscale>
			<yscale>4.1</yscale>
			<zscale>4.1</zscale>
		</effect>
	</effects>
</level>