<level>
	<time>230000</time>
	<colors>eh</colors>

<shapespawnpause>3000</shapespawnpause>
<shapeheatingpower>0.5</shapeheatingpower> 	

<easyshapefrequency>0.05</easyshapefrequency> 	
<easyshapefrequencyincrement>0.0</easyshapefrequencyincrement>

<bonusfrequency>0.05</bonusfrequency>
<bonusfrequencyincrement>0.0</bonusfrequencyincrement>

<specialfrequency>0.05</specialfrequency>
<specialfrequencyincrement>0.0</specialfrequencyincrement>

<shapemaxlevel>5.0</shapemaxlevel>
<shapemaxlevelincrement>0.0</shapemaxlevelincrement>

<cash>6</cash>
<needspawnjewels/>



<enablebonus>cash</enablebonus>
<!--enablebonus>dynamite</enablebonus-->
<!--enablebonus>rocket</enablebonus-->
<!--enablebonus>lightning</enablebonus-->
<!--enablebonus>chainlightning</enablebonus-->
<!--enablebonus>rainbow</enablebonus-->
<!--enablebonus>brush</enablebonus-->
<!--enablebonus>killone</enablebonus-->
<!--enablebonus>makeuseful</enablebonus-->
<!--enablebonus>clearshapes</enablebonus-->
<!--enablebonus>addtime</enablebonus-->
<!--enablebonus>luck</enablebonus-->
	

<unlockbonus>killone</unlockbonus>	
	             <!--
<unlockbonus>bomb</unlockbonus>	
<unlockbonus>dynamite</unlockbonus>	
<unlockbonus>rocket</unlockbonus>	
<unlockbonus>lightning</unlockbonus>	
<unlockbonus>chainlightning</unlockbonus>	
<unlockbonus>rainbow</unlockbonus>	
<unlockbonus>brush</unlockbonus>	
<unlockbonus>makeuseful</unlockbonus>	
<unlockbonus>clearshapes</unlockbonus>	
<unlockbonus>addtime</unlockbonus>	
<unlockbonus>luck</unlockbonus>	
                -->

	<alias>
		<char>1</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/perforacuya/3.png</texture>
		<style>iron1</style>
	</alias>
	<alias>
		<char>2</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/perforacuya/2.png</texture>
		<style>iron1</style>
	</alias>
	<alias>
		<char>3</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/perforacuya/5.png</texture>
		<style>iron1</style>
	</alias>
	<alias>
		<char>4</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/perforacuya/4.png</texture>
		<style>iron1</style>
	</alias>
	<alias>
		<char>5</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/perforacuya/5.png</texture>
		<mesh>/mesh/centered-40x40-rotr.xml</mesh> 
		<style>iron1</style>
	</alias>
	<alias>
		<char>6</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/perforacuya/5.png</texture>
		<mesh>/mesh/centered-40x40-rotl.xml</mesh> 
		<style>iron1</style>
	</alias>
	<alias>
		<char>7</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/perforacuya/5.png</texture>
		<mesh>/mesh/centered-40x40-rotll.xml</mesh> 
		<style>iron1</style>
	</alias>
	<alias>
		<char>8</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/perforacuya/2.png</texture>
		<mesh>/mesh/centered-40x40-rotr.xml</mesh> 
		<style>iron1</style>
	</alias>
	<alias>
		<char>9</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/perforacuya/2.png</texture>
		<mesh>/mesh/centered-40x40-rotl.xml</mesh> 
		<style>iron1</style>
	</alias>
	<alias>
		<char>q</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/perforacuya/2.png</texture>
		<mesh>/mesh/centered-40x40-rotll.xml</mesh> 
		<style>iron1</style>
	</alias>
	

	<alias>
		<char>a</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/runes/04a.png</texture>
		<style>iron1</style>
	</alias>
	<alias>
		<char>s</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/runes/05b.png</texture>
		<style>iron1</style>
	</alias>
	<alias>
		<char>d</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/runes/06.png</texture>
		<style>iron1</style>
	</alias>
	<alias>
		<char>f</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/blocks/runes/13.png</texture>
		<style>iron1</style>
	</alias>
	
	
	<alias>
		<char>e</char>
		<color>e</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>h</char>
		<color>h</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>c</char>
		<color>random</color>
		<type>cash</type>
	</alias>
	<playfield>
............
eeeheeeheee.
hehhhehhheh.
hh9333332hh.
hh611.115hh.
ee61asd15ee.
ee6.fcs15ee.
hh61sfa.5hh.
hh6111.15hh.
eeq777778ee.
eheeeheeehe.
hhhehhhehhh.
	</playfield>
	<fill>
............
00000000000.
00000000000.
00000000000.
00000.00000.
00000000000.
000.0000000.
0000000.000.
000000.0000.
00000000000.
00000000000.
00000000000.
	</fill>
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac.xml</material>
				<texstage>/texture/bg/bg05.dds</texstage>
				<mesh>/mesh/bg.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>1600.0</zposition>
			<xscale>4.1</xscale>
			<yscale>4.1</yscale>
			<zscale>4.1</zscale>
		</effect>
	</effects>
</level>