<level>
  <needspawnjewels/>
	<time>800000</time>
	<demomode>1</demomode>
	
	<jewelsrequired>99999999</jewelsrequired>
	<colors>be</colors>
	<shapespawnpause>100</shapespawnpause>
	<shapeheatingpower>0.0</shapeheatingpower>

  <shapemaxlevel>4.0</shapemaxlevel>
  <shapemaxlevelincrement>0.0</shapemaxlevelincrement>

  <bonusfrequency>0.0</bonusfrequency>
  <specialfrequency>0.0</specialfrequency>
  <specialfrequencyincrement>5.0</specialfrequencyincrement>
  <easyshapefrequency>0.10</easyshapefrequency>
  <matchhintenable/>
  <disableeasyshape/>
	<alias>
		<char>0</char>
		<color>random</color>
		<type>jewel</type>
	</alias>

 	<playfield>
.............
.............
.............
.............
.............
.............
.............
.............
	</playfield>
	<fill>
..1111.1111..
.11111111111.
.11111111111.
.11111111111.
..111111111..
...1111111...
....11111....
.....111.....
	</fill>
<!--
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac_diff-a.xml</material>
 				<texstage>/texture/glowing/shock-big.png</texstage>
				<mesh>/mesh/centered-1x1.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>160.0</zposition>
			<xscale>1200</xscale>
			<yscale>1200</yscale>
			<zscale>1</zscale>
		</effect>
	</effects>
	-->
</level>